Problems with TNT2

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Andirez

push the limits
Jan 23, 2000
390
0
0
Belgium
www.planetunreal.com
I have a problem with my TNT2 and UT. The weapons seem to clip partially through the wall. Very annoying, I have the latest nvidia drivers (thinks it's 3.68) and I have tryout every single direct3d driver that epic has released so far (yep, also the one supplied with the new 413 patch).

I suppose that there are lots of people using a TNT2 so is any of you having the same problems ? Maybe it's something with my direct3d settings (1024*768, 16 bit, dynamic lighting on, don't know the rest anymore)

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Andirez
Team Duck
 

Catalyst

science begets death
Jul 18, 1999
1,388
0
36
42
CA, USA
I have a TNT2. My weapons clip through the walls pretty badly, ever since the 413 patch I think. However this is only in windowed mode. Full-screen everything is cool. I also use 32-bit color, but I don't think that makes a difference.
 

Andirez

push the limits
Jan 23, 2000
390
0
0
Belgium
www.planetunreal.com
Will try that, only pitty is that in 32bit performance isn't what it should be (at least not on my cel550).

Thanks Catalyst and Lost for replying.

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Andirez
Team Duck