Here's my idea. I know some people would think that it suck and that i am just a 14 years old child with non-sence idea and would never become a game designer of his life.
But seriously, IF they make a grenade luncher, i'd like to see the grenade luncher secondary as a EMP shock grenade. It would look like the BR ball with electicity effect around it. It's pretty much simple. The EMP shock grenade is not spamable, and would have a delay of 6 seconds after each shot.
The EMP shock grenade is mainly used to JAM vehicles, THAT are camping. Bassically, once the grenade is shot, it stick "in the air" where it hit the vehicle, then the ball would open slowly to then detonate after 1.5-2 seconds. The splash damge would be very small, if the vehicle is hit it canot move for 6 seconds, and the player is weak'ed up by the device. Meaning that he is moving slowly for a short period of 6 seconds like the vehicle. This would only work in Vehicle game types. NOT DM. All the vehicle camping would be weak against this weapon. The scorpion and other vehicles that are fast would be too fast for the device. the trick would be to shot where you think the vehicle is going on the ground. The manta would be extremely weak against the splash damge and the spinners would stop runing if the device gets to hit it, the manta would spin on the ground like a coin thrown on a wood table.
I love this idea.
But seriously, IF they make a grenade luncher, i'd like to see the grenade luncher secondary as a EMP shock grenade. It would look like the BR ball with electicity effect around it. It's pretty much simple. The EMP shock grenade is not spamable, and would have a delay of 6 seconds after each shot.
The EMP shock grenade is mainly used to JAM vehicles, THAT are camping. Bassically, once the grenade is shot, it stick "in the air" where it hit the vehicle, then the ball would open slowly to then detonate after 1.5-2 seconds. The splash damge would be very small, if the vehicle is hit it canot move for 6 seconds, and the player is weak'ed up by the device. Meaning that he is moving slowly for a short period of 6 seconds like the vehicle. This would only work in Vehicle game types. NOT DM. All the vehicle camping would be weak against this weapon. The scorpion and other vehicles that are fast would be too fast for the device. the trick would be to shot where you think the vehicle is going on the ground. The manta would be extremely weak against the splash damge and the spinners would stop runing if the device gets to hit it, the manta would spin on the ground like a coin thrown on a wood table.
I love this idea.