Dark Magic is a very old mod, developed for Unreal first. Although it was the only mod appoaching the issue of magic and still is the only one playable (I know only about Ultima Unreal, some Nali SP mod and the magic part in U4e) it seems difficult to get a few ppl interested into making the mod, while it seems extremly easy to interest scores of ppl in making yet another 'better' CS.
Dark Magic was a great mod when ZedZero made it, and it will be much better still. But a few modelers and texture artists wouldn't be amiss. For some reaon players care about the looks.
As for why it's worth the effort: The idea is to give the player more than just simple guns and random goodies lying around (or not if someone was there b4)
Instead, many spells are tools that give the player more options and make for a much more versatile gamplay (It's hard to defend a base if your enemy can just teleport past any defense)
Amusingly, I saw a number of mods that seem to have modelers and texture artists, but no coders to put the stuff to action.
Dark Magic was a great mod when ZedZero made it, and it will be much better still. But a few modelers and texture artists wouldn't be amiss. For some reaon players care about the looks.
As for why it's worth the effort: The idea is to give the player more than just simple guns and random goodies lying around (or not if someone was there b4)
Instead, many spells are tools that give the player more options and make for a much more versatile gamplay (It's hard to defend a base if your enemy can just teleport past any defense)
Amusingly, I saw a number of mods that seem to have modelers and texture artists, but no coders to put the stuff to action.