Cityintro.unr benchmarks here (updated)

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Kaz

Godlike Drunken Spammer
Jun 21, 2000
1,035
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0
California
900 MHZ t-bird
512 MB PC 133 RAM
Geforce 2 GTS 32 MB

1024x768 all on except for annoying coronas and decals.


min - 45
max - 190
avg - 83
 

darklite

New Member
Apr 3, 2000
1,143
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why not? here's an updated benchmark for my current system

UT 432's D3D driver using 0 as the min desired FPS.. basically default D3D settings except coronas and vol lighting off, same basic system as my first post:

Athlon Classic 650mhz
128megs of ram
3D Prophet DDR-DVI (geforce1 ddr, 32megs of ram)

only real difference is, at that time, I was using a 14incher and now I got my own 17in monitor finally ;)

medium texture and skin detail
1024x768x16
1st run: 29.71 95.59 51.39
2nd run: 30.04 95.99 51.72

1280x1024x16
1st run: 29.28 95.88 49.77
2nd run: 28.99 100.94 49.39

by the looks of it 1280 is actually playable but I run at 1024 because by the time I get up to 1280 my crosshair seems to take up about half the screen :(
 
Time to add MY 2 cents worth...

Asus CUSL2 - Final 6.0 BIOS
P3 CU 700 @ 770
2 x 128 Mushkin PC133 Rev3 - (2-2-2 / 7T-9T)
Asus V7700 - Detonator 10.80
DX8.0a
2 Maxtor DiamondMax 20gb ATA 100
PC Power & Cooling TurboCool 300 PS
PC Power & Cooling Case with 2 case fans
Alpha CPU cooler

All UT settings are at the "prettiest," and running @ 1024

ut-bnch1.jpg


The average is 62.67...
 

[muTTs]R@ge

New Member
Apr 13, 2001
18
0
0
53
mutts.clanspot.com
PIII-800
224MB PC-100
ATI all in wonder radeon
dual voodoo2s SLI
SB Live X-gamer
Abit BE6II mobo

test run at 1024x768x32bit and 1024x768x16bit(for voodoo2)
medium skin and world detail, everything else is on
vsync is off
hardware sound is on

D3D
min=31.91
max=75.12
avg=49.08

OpenGL
min=20.83
max=84.42
avg=34.35

Glide(voodoo)
min=31.88
max=60.23
avg=48.05

I'm not sure if I have my Radeon set correctly, I have no idea what kind of fps I should be expecting. Maybe you guys could give me some input.
 

SuRGV

New Member
Sep 17, 2000
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With that CPU power and the Radeon, you should get about 70 FPS as average in OpenGL. That's how much I get with P3 600@800 and Geforce 2 GTS 32 MB.
 

SadaraK

Groving in UT since 1999
Jan 1, 2001
275
0
0
UK
jay....

I have the exact same specs as you but I have the 32 mb prof and pc 100 memory and I run with the same settings (everything on) yet I run about 10 fps less than u, I dont think that the 32mb diff between the graphics cards and pc133 mem makes that much difference....u sure u havent got anything turned off at all? vol lighting? lod draw distance?
If not what drivers do you use for your graphics card/motherboard chipset and what UT dll do you use (for that matter do you run in d3d or open gl?).
Just wondering as I have been tinkering with UT for a long time now and I thought that I was doing pretty well with 68fps at your settings with volumetric lighting turned off (it drops to 62 with volumetric lighting turned on).
 

Ghostgeek][

Tomb Renter
Apr 30, 2000
173
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"GhostMachine"
AMD Athlon 1GHZ "Thunderbird" Socket-A.
Coolermaster DP5-6H51 Heatsink/Fan.
256MB Mushkin PC133 CAS2 High Performance Revision 2 RAM.
Asus A7V Revision 1.02 Via KT133 Mobo(Bios Revision 1004D,4-in-1 version 4.29).
Enermax 351 watt Power Supply.
3DFX Voodoo 5 5500 AGP (Drivers 1.04.00).
Creative Labs SoundBlaster Live X-Gamer 5.1.
Creative 48X CDROM.
Quantum Fireball Plus KA 7200rpm,ATA/66 HD...with DMA enabled.
TDK VeloCD Re-Writer (8/4/32 with a 20x Audio Rip)...with DMA enabled.
3Com 3CSOHO100-TX Ethernet NIC 10/100.
3Com/USRobotics Internet Gaming Modem (56k v.90).
Logitech Wingman Gaming Mouse (8.62 drivers).
Logitech Internet Keyboard.
Sony CPD-200SF 17" Monitor.
Running on Windows 98SE,Direct X 8.

UT 4.36 Glide 1024x768x16,High detail World and textures...

CityIntro with Sound...... 73.71 Average (First Loop)
73.69 Average (Second Loop)
 

jaydude

rank capitalist
Nov 29, 1999
6
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no cal
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woops

checked pref's and vertex lighting turned off, all else on.
Forgot I set it there when I installed UT last summer. With vetex on went to 64.7 fps.
 

ASMDstick

New Member
Mar 22, 2001
275
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Here is me, nothing to be proud of...
P3-450MHz
128 RAM
Creative TNT2 M64
1024*768*16 D3D skin/tex - high, fancy bits off
min - 19.3
max - 83
avg - 38.2
800*600*16 D3D skin - low, tex - mid, bits are off
min - 27.3
max - 85.7
avg - 46.4

[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=False
HighDetailActors=False
UseMipmapping=True
UseTrilinear=True
UseMultitexture=False
UsePageFlipping=True
UsePalettes=True
UseFullscreen=True
UseGammaCorrection=True
DetailTextures=False
Use3dfx=False
UseTripleBuffering=True
UsePrecache=False
Use32BitTextures=False
DescFlags=9
dwDeviceId=45
dwVendorId=4318
Use32BitZBuffer=False
UseVertexFog=False
UseAGPTextures=False
UseVideoMemoryVB=False
UseVSync=False
Description=Creative CT6983
 

Stillborn

PHEAR IS JUST ANOTHER 4 LETTER WORD...
Oct 14, 2000
1,167
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Sweden
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Got my new rig...

Old spex:

PIII 750Mhz (no o/c)
512 MB SDRAM (133)
Voodoo5 5500
Creative Soundblaster Live 5.1 digital
ASUS 440BX Motherboard
56 GB HD
20" Goldstar monitor

Everything is turned on (3D sound and the lots...) and all settings are maxed and I run the game in 1024x768...

These were my numbers:
Min 42.17
Max 75.31
Average 59.88

And now the new rig...

AMD T-BIRD 1.33GHz
384MB Kingston 133
Voodoo5 5500
Creative Soundblaster Live 5.1 digital
Abit KT7-RAID MoBo (it rox!)
56 GB HD
20" Goldstar monitor

Everything is turned on (3D sound and the lots...) and all settings are maxed and I run the game in 1024x768...

My new numbers after i ran through the intro twice...

Min 60.12
Max 139.52
Average 91.57
 

SadaraK

Groving in UT since 1999
Jan 1, 2001
275
0
0
UK
thats glide for you....same rig + GF2 GTS would prolly equal 15 to 20 fps less.....roll on U2 is what I say (oooo optimisation for Direct X 8 and HW T+L) :) :)