CTF-Sand Hazard
I want someone to make a map in a desert, with the standard two fort design, except the forts are very low and the flag is visible from the other base with the sniper rifle. Don't get me wrong, the map should be huge, but the forts shouldn't be tall, like that cool stronghold willhaven map.
Ok, here's the gimmick: there is a small valley between the forts; more of a dip, not a valley. In this valley should be spawning points for skaarj! There should be skaarj lords between the forts, and you have to get through them to get the flag back, or to get to the enemy's base. There shouldn't be any high sniper points, so it isn't TOO difficult to retrieve the flag. The skaarj should be free to move around as they wish. And there should be jumpboots easily availabe, so traversing skaarj territory wont be too hard if you do it right. REMEMBER: the bases should have low, aztec style walls and you should be able to enter them from the front by jumping over a small curb-high wall.
And the skaarj should be at a constant number. If you kill one, another should respawn, but it should have to walk a while to get to the main valley. Or maybe a respawn delay, if that's possible. Five people per team would be good, with a 6 cap limit. NO HIGH POINTS!
Another map idea:
DOM-Forts
Well, now that I thought about that stronghold willhaven map...
Three forts, just like those, but with a domination point inside instead of a flag. they should be connected JUST the same way, but in a triangle. There should be two ways to each of the other forts from any fort.
Of course, you would need minimum 12-16 players, but it would be great. A lot more strategy than just kill the one defender and cap the point.
The forts should have another opening too, I guess.
I have another idea, but I can't think of it now. I'll post it here later.
BTW: Someone make a plugin player model!!!
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Ask the carney folk to get it, they're great climbers!
I want someone to make a map in a desert, with the standard two fort design, except the forts are very low and the flag is visible from the other base with the sniper rifle. Don't get me wrong, the map should be huge, but the forts shouldn't be tall, like that cool stronghold willhaven map.
Ok, here's the gimmick: there is a small valley between the forts; more of a dip, not a valley. In this valley should be spawning points for skaarj! There should be skaarj lords between the forts, and you have to get through them to get the flag back, or to get to the enemy's base. There shouldn't be any high sniper points, so it isn't TOO difficult to retrieve the flag. The skaarj should be free to move around as they wish. And there should be jumpboots easily availabe, so traversing skaarj territory wont be too hard if you do it right. REMEMBER: the bases should have low, aztec style walls and you should be able to enter them from the front by jumping over a small curb-high wall.
And the skaarj should be at a constant number. If you kill one, another should respawn, but it should have to walk a while to get to the main valley. Or maybe a respawn delay, if that's possible. Five people per team would be good, with a 6 cap limit. NO HIGH POINTS!
Another map idea:
DOM-Forts
Well, now that I thought about that stronghold willhaven map...
Three forts, just like those, but with a domination point inside instead of a flag. they should be connected JUST the same way, but in a triangle. There should be two ways to each of the other forts from any fort.
Of course, you would need minimum 12-16 players, but it would be great. A lot more strategy than just kill the one defender and cap the point.
The forts should have another opening too, I guess.
I have another idea, but I can't think of it now. I'll post it here later.
BTW: Someone make a plugin player model!!!
------------------
Ask the carney folk to get it, they're great climbers!