UE1 - UT fly/ghost mode though vulnerable?

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EgoMan

New Member
Aug 10, 2009
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0
Hi there,
I was whondering if there is a way to "be vulnerable" when in the fly or ghost mode. As in the normal case you are invincible when you are using the fly or ghost cheat.
Every help appreciated, thanks.
 

Wormbo

Administrator
Staff member
Jun 4, 2001
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Germany
www.koehler-homepage.de
The "fly" cheat doesn't make you invulnerable, that's something only "god" does. "Ghost" turns off your collision entirely, so neither traces nor projectiles can detect you and thus can't damage you. This also goes for VisibleCollidingActors, since turning off collision removes you from the collision hash VCA uses to find actors.
 

EgoMan

New Member
Aug 10, 2009
6
0
0
Cheers for the answer mate.
Though how come u still can't shoot someone when they "fly"? I tried it on a lan server with the sniper arena mutator on. The other guy on the server was flying and I couldn't shoot him.
 

EgoMan

New Member
Aug 10, 2009
6
0
0
is there no way of changing ut then to get my desired outcome? (flying without being invulnerable)
 

War_Master

Member
May 27, 2005
702
0
16
how would you use a custom playerpawn in a server when they don't run it?

there is a much easier solution when you play on a lan and someone is cheating like that. The solution is so basic and natural, all you have to do is go punch him in the face and break his nose so he stops pulling crap like that on you.:eek: