Your Opinion

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Machismo

Up The Irons
Jul 21, 2001
1,278
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MaidenHead
cloud.prohosting.com
i need to ask you guys two generic questions :-

- how do you go about designing your levels (hint hint ... ;)) do you just start adding stuff here and there or is there any plan

-it seems to me that most of my levels just turn out to be linear. a lot like the way in which dreary is laid out. i cant make one of those hardcore dm maps :p . just not my style. so the question is what do you guys find really fun in a ctf map?
 

Hourences

New Member
Aug 29, 2000
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Belgium/Holland/Sweden
www.Hourences.com
nah :)
ctf-ortican is old and blurry, area52 has a ghey floorplan, raid is good, but there architecture sux, its too average, my new singleplay maps have much better architecture :)

but you can do alot with cubes, vertex+cubes = cool, my best maps are 95 % cube with vertex, ctf-raid is almost entirily cube, only 2d shapes are the water puddles and a few corridors
and the connectivity and floorplan stuff comes with the time, just give it time :)