these games are almost impossible to play properly over the net at nightime.
There is just way to much traffic and congestion ..both Unreal and UT are suffering from the same problems with lag and ping, and I assume Quake 2 and Q3 will suffer as well.
Tribes is the only game that I have played that does reasonably well as far as ping and lag goes.
I find that when I play in the morning it's actually pretty good, the funny part is i find unreal almost better to play than UT as far as lag/ping..UT is way to "sloppy" in the way feedback is received ..especially when there is net congestion.
Just a rant..wee bit frustrated AND dissapointed .. I realy believed that UT would handle so much better than it does wiht congestion etc....oh well, when it does connect well and solid... it's a real KIK *** game .. let's hope that for our sakes the net will improve with time (yeah..right!)
My biggest peeve is the UT browser..it's is so sticky ..
I saw a couple of you posters here actually playing out there with me tonight.. he..he... /~unreal/ubb/html/wink.gif
There is just way to much traffic and congestion ..both Unreal and UT are suffering from the same problems with lag and ping, and I assume Quake 2 and Q3 will suffer as well.
Tribes is the only game that I have played that does reasonably well as far as ping and lag goes.
I find that when I play in the morning it's actually pretty good, the funny part is i find unreal almost better to play than UT as far as lag/ping..UT is way to "sloppy" in the way feedback is received ..especially when there is net congestion.
Just a rant..wee bit frustrated AND dissapointed .. I realy believed that UT would handle so much better than it does wiht congestion etc....oh well, when it does connect well and solid... it's a real KIK *** game .. let's hope that for our sakes the net will improve with time (yeah..right!)
My biggest peeve is the UT browser..it's is so sticky ..
I saw a couple of you posters here actually playing out there with me tonight.. he..he... /~unreal/ubb/html/wink.gif