I have an Interaction class (on the client) which in the PostRender function calls a function on the server. The server function is supposed to return a bool. The client allways gets a false even if I return true from the server.
I guess the client doesn't wait for the server to respond so it will
allways be false.
Am I right about that? Is there some good solution?
/lazy
I guess the client doesn't wait for the server to respond so it will
allways be false.
Am I right about that? Is there some good solution?
/lazy