Default Character

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WebSlinger

bNotNegative != False
Feb 29, 2000
1,955
0
0
Oklahoma City, OK
here are pix if you want to do it. To tell you the truth, I could really do without the wings on the back and the wings on the boots. I bet the model would look better, and be a better model for play without all the wings.

Also, some care would have to taken for the team colors... I don't think those shoulder pads would be enough. It would probably need Red and Blue on the legs for teamgames, but I'll trust your judgement on that.

These are all the pix I have, there were supposed to be 8 pix alltogether, but the website 404'd on 4 of them
 

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Loibisch

The Odd Member
Jan 3, 2000
2,199
0
0
41
Germany
www.carpeimperium.com
To use that feature you'll have to do two things:

UT2003.ini
[UnrealGame.DeathMatch]
bForceDefaultCharacter=True

User.ini
[xGame.xPawn]
PlacedCharacterName="*"
where * can be "Gorge", "Sapphire", "Malcolm", "Mokara", "Rapier", "Brutalis", or "Horus".

It will then change ALL other players' models to the selected character model.
That's it :)