UnrealEd 2
you know when you rightclick and movemouse to rotate a brush in one of the views.
Well when you start a new brush then after the {hight,witdh,breath} get revursed or "rotated" whatever,
is there a quick button or key witch returns the curent brush to normal/default orientation?
IE -meaning hight actualy being hight agian.
you know when you rightclick and movemouse to rotate a brush in one of the views.
Well when you start a new brush then after the {hight,witdh,breath} get revursed or "rotated" whatever,
is there a quick button or key witch returns the curent brush to normal/default orientation?
IE -meaning hight actualy being hight agian.