Is it totally out of the reaches of the UT ebgine to make a true Day-Night cycle? Even just a subtle change in lighting that occur over time as the game progresses would be...to say the least...amazing.
Im not talking about something like MSR, in which, the light conditions depend upon what time of the day it is in that real place. This MAY be a 'next engine' type feature, but tell me if either are at-all feasable under the current engine.
-Speak
-32 times less efficient than the normal soldier-
Im not talking about something like MSR, in which, the light conditions depend upon what time of the day it is in that real place. This MAY be a 'next engine' type feature, but tell me if either are at-all feasable under the current engine.
-Speak
-32 times less efficient than the normal soldier-