UE2 - UT2kX exclude emitter particles from zones or volumes

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xMurphyx

New Member
Jun 2, 2008
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liandri.darkbb.com
Hi,
is it possible to exclude emitter particles of a specific emitter from zones or volumes or destroy them when they enter them?

Using an xWeatherEffect is out of the question.
 

xMurphyx

New Member
Jun 2, 2008
1,502
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0
liandri.darkbb.com
Yes, but a particle that spawns inside the areas I want particle-free can still move until it hits something then.

Can I use a BlockingVolume that only blocks a certain class and somehow make my emitter particles a class of their own? Is this possible? How would I do it?