I'm presently putting feelers out for interest in forming a development team with the aim of producing a game aimed at the commercial market; and likely aimed at being marketed primarily via digital distribution. The core aim of the project is to provide a singleplayer game experience with good length, and production techniques are aimed squarely at an asset and programming low approach, with a rapid development turn-around. All compensation would be royalty based.
I'm presently interested in contact from programmers and 3d artists - unreal experience preferred, but not necessary. Interest in space combat and space opera, also optional.
Information available on request, to those who may be interested.
thanks!
I'm presently interested in contact from programmers and 3d artists - unreal experience preferred, but not necessary. Interest in space combat and space opera, also optional.
Information available on request, to those who may be interested.
thanks!