ß5: Flamethrower flames don't disapear when they hit walls anymore.
Some things don't appear in DropDetailMode (mostly stuff that doesn't appear if not in high detail mode).
The flamethrower doesn't make noise underwater any more.
The flamethrower has a new sound.
You don't have to jump to fly with the rocket pack now.
Made the railgun's accuracy depend on how fast you're moving (average of your X, Y, and Z axis velocities divided by 15 plus 2).
The grappling hook now has a cable.
Blades work when EMPd and are switched to automatically when EMPd.
Flamer gives you a slight speed increase and the blades give you a greater increase than before.
You don't black out when hit by the rope anymore.
The grappling hook doesn't mess with your view rotation anymore.
Railgun has a new sound.
Got rid of the ugly faint yellow squares around flamethrower flames, though I doubt anyone will notice.
Crouching increases your railgun accuracy even when moving (average of your X, Y, and Z axis velocities divided by 15).
EMP grenade now does 10 damage.
EMP doesn't have a random trajectory anymore.
The blades now act right, doing more damage than they did in previous versions, and killing if you hit someone in the back.
Added a light flare to the rocket pack.
Flamethrower's stream does more damage.
Some things don't appear in DropDetailMode (mostly stuff that doesn't appear if not in high detail mode).
The flamethrower doesn't make noise underwater any more.
The flamethrower has a new sound.
You don't have to jump to fly with the rocket pack now.
Made the railgun's accuracy depend on how fast you're moving (average of your X, Y, and Z axis velocities divided by 15 plus 2).
The grappling hook now has a cable.
Blades work when EMPd and are switched to automatically when EMPd.
Flamer gives you a slight speed increase and the blades give you a greater increase than before.
You don't black out when hit by the rope anymore.
The grappling hook doesn't mess with your view rotation anymore.
Railgun has a new sound.
Got rid of the ugly faint yellow squares around flamethrower flames, though I doubt anyone will notice.
Crouching increases your railgun accuracy even when moving (average of your X, Y, and Z axis velocities divided by 15).
EMP grenade now does 10 damage.
EMP doesn't have a random trajectory anymore.
The blades now act right, doing more damage than they did in previous versions, and killing if you hit someone in the back.
Added a light flare to the rocket pack.
Flamethrower's stream does more damage.