General protection fault!
History: APawn::moveToward <- AActor:rocessState <- Object U2NPCControllerBase M08A1.U2NPCControllerBase1, Old State State U2AI.U2NPCControllerBase.Wandering, New State State U2AI.U2NPCControllerBase.Wandering <- AController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Build: Mar 14 2003 13:26:15
Not even five minutes into the Sanctuary level and BOOM, crash. I have alot of problem with Unreal engine games crashing, usually the last bit of the error message is the MainLoop... not sure what to do.
History: APawn::moveToward <- AActor:rocessState <- Object U2NPCControllerBase M08A1.U2NPCControllerBase1, Old State State U2AI.U2NPCControllerBase.Wandering, New State State U2AI.U2NPCControllerBase.Wandering <- AController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Build: Mar 14 2003 13:26:15
Not even five minutes into the Sanctuary level and BOOM, crash. I have alot of problem with Unreal engine games crashing, usually the last bit of the error message is the MainLoop... not sure what to do.