.t3d files

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Aus_gamer

New Member
Jun 5, 2004
15
0
0
Hey (again),

I have some t3d files that I am trying to open in the editor. When i go to the prefab browser and import them I cannot see them. The editor thinks they are there as it has saved the info about them but I cannot see them.

I make a basic room and add one there but nothing turns up, am I missing something obvious about prefabs?

S.
 

Aus_gamer

New Member
Jun 5, 2004
15
0
0
So basically if I go and buy a full version of Unreal Tornament 2004 I will get the editor which supports prefabs and has more freedom than the runtime?
 

Vito

New Member
Mar 18, 2002
143
0
0
Prefabs are unsupported by Epic, as far as I know. They don't use them for anything.
 

Aus_gamer

New Member
Jun 5, 2004
15
0
0
I actually bought the game today, the DVD set - how cool is that. All the 3dbuzz VTMs on the DVD - GREAT and textures coming out my kazoo..

PERFECT
 

ja8t3d

New Member
May 15, 2004
4
0
0
are you rebuilding your map after opening it in the UED?

i have tossed stuff back and forth between the runtime and the ut2kx (from time to time) w/o too much trouble - you just have to rebuild and possibly retexture
 

Oagh

New Member
Sep 24, 2004
5
0
0
Aus_gamer said:
Hey (again),

I have some t3d files that I am trying to open in the editor. When i go to the prefab browser and import them I cannot see them. The editor thinks they are there as it has saved the info about them but I cannot see them.

I make a basic room and add one there but nothing turns up, am I missing something obvious about prefabs?

S.
1 go brush inport "your td3"
2 inport bursh
3 add
hope that helps