Hi all,
I'm new on making a TC for UT... So i ran into a problem...
I'm making a vehicle... the death-model is a staticmesh...
i've created the staticmesh... imported it into unrealed...
i did the coding... just said witch one he should grap...
but when i compile it says:
ObjectProperty Onslaught.ONSVehicle.DestroyedVehicleMesh: unresolved reference to 'StaticMesh'MyTCSM.Car.deadCar''
this is when the staticmesh is in the folder : C:\UT2004\MyTC\StaticMeshes
when i put it in: C:\UT2004\StaticMeshes
it compiles with out that error...
default.ini of MyTC :
[Core.System]
+Paths=../MyTC/StaticMeshes/*.usx
+Paths=../MyTC/System/*.u
+Paths=../MyTC/Textures/*.utx
+Paths=../MyTC/Maps/*.ut2
+Paths=../MyTC/Animations/*.ukx
[Editor.EditorEngine]
+EditPackages=MyTC
[Engine.GameEngine]
MainMenuClass=MyTC.SubSpaceMainMenu
can anyone tell me what i'm doing wrong???
I'm new on making a TC for UT... So i ran into a problem...
I'm making a vehicle... the death-model is a staticmesh...
i've created the staticmesh... imported it into unrealed...
i did the coding... just said witch one he should grap...
but when i compile it says:
ObjectProperty Onslaught.ONSVehicle.DestroyedVehicleMesh: unresolved reference to 'StaticMesh'MyTCSM.Car.deadCar''
this is when the staticmesh is in the folder : C:\UT2004\MyTC\StaticMeshes
when i put it in: C:\UT2004\StaticMeshes
it compiles with out that error...
default.ini of MyTC :
[Core.System]
+Paths=../MyTC/StaticMeshes/*.usx
+Paths=../MyTC/System/*.u
+Paths=../MyTC/Textures/*.utx
+Paths=../MyTC/Maps/*.ut2
+Paths=../MyTC/Animations/*.ukx
[Editor.EditorEngine]
+EditPackages=MyTC
[Engine.GameEngine]
MainMenuClass=MyTC.SubSpaceMainMenu
can anyone tell me what i'm doing wrong???