UE3 - UT3 Terrain Editor - Visibility Tool

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Hello,

I used the Visibility tool to make a cutout in the terrain for a lower second level. I looks great in the editor, built my room and everything.

The problem is: When viewed in the In-editor Game - The terrain is still there and the player cannot get to the second level. Am I missing a switch somewhere.

Your help would be greatly appreciated.

-E :eek:
 
Fixed that.. Next..

That "RigidBodyUnderneath" fixed it, thank you!! (Not to mention deleting 2 terrain layers that mysteriously showed up beneath the original) Okay.. I'm showing noob colors..

Do you happen to know of a way to resize the entire map? The scale tool seems to throw everything out of whack if all actors are selected.

sorry to bother you..

-Eda