Advanced Texturing

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crt4

New Member
Apr 4, 2000
15
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members.intelos.net
I was wondering if anyone could help me with advanced textures... (Like making the bottom texture of a wall have a piece of trim around the base, but not the whole wall..) How do you seperate the trim part, but have it flush with the wall? (put a brush there, de-intersect, subtract, add, texture?)

If you know of any tutorials which applies to this, please list..

Thanx
-crt4
 
G

GunnerX

Guest
Yeah, you would have to use separate brushes if you would like to use separate textures.

Try using a sheet brush stretched at the bottom of your wall. That might work.

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[MUTTS]GunnerX

"If at first you don't succeed, don't try Sky Diving!"
 

Jenkins

America's Greatest Kitten Mitten
Apr 24, 2000
1,301
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42
Irving, Tx, USA
jljenkins.cjb.net
yes, has to be 2 different brushes, unless there is a texture that has a trim and texture on it. Its unlike Duke3d build, its nice to only have to press 2 on the wall to have 2 different textures /~unreal/ubb/html/smile.gif

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Jenkins