running Unreal with the 226 patch in D3D and i can't get 32 bits to work. i have tried changing every reference in unreal ini. from 16 to 32 as well as D3d rendering (use 32 bits=true or false)but i'm still seeing those little squares on the screen.
i know that UT has an option in the GUI to select 16 or 32 bits but unreal doesn't.
Does Unreal support 32 bits?
i know that UT has an option in the GUI to select 16 or 32 bits but unreal doesn't.
Does Unreal support 32 bits?