Attachments would pose problems though !
But I have to admit that it sounds good.
Especially with the bulk-system implemented trying (nearly unlimited) combinations of weapons & clips in such an environment would allow for the tweaking of your loadouts.
Maybe two "inventory stations" or "lockers" would be ideal. One where you can pick and configure your weapon. And another one where you would choos your ammo, which would come in handy once the different ammo-types are implemented in a future version. Those lockers would probably work in the much same way as the planned 'backpack'-system would work in a normal game.
// N_SANE :
Using your preset loadouts & the 'end round'-option works. With the 'limited' selection of guns & attachments we have now you can create a few loadouts with different selections.
But once the ammo-types, attachments, equipment and more guns are added, this would not allow you to experiment so freely as with a system like Dupre presented.
- Hindsight is always 20/20 -
[This message was edited by JaFO on Jan 05, 2001 at 16:24.]