I downloaded Nuclear Strike (makes Target Painters hella fun), and Weaponstuff (so I can change many things with the weapons). I put the files in the correct places (in total: two .u, one .ucl and one .int: all in the system folder), but the mutators won't show up, and Target Painters work like they normally work (and the upgraded version doesn't show up in the Arena mutator). How do I get these mutators to appear?
P.s. there's this Angel Fire Superweapons pack for Unreal Tournament 2003, that has a fun little weapon called the Baby Nuke. Is this weapon available for UT04 too (or how do I convert it)? And there's also a modification of ONS-MassDestruction: a nuclear version which has a fun Redeemer. The map's fully playable including the modified Redeemer, but it isn't selectable in Arena. How do I make it selectable?
P.s. there's this Angel Fire Superweapons pack for Unreal Tournament 2003, that has a fun little weapon called the Baby Nuke. Is this weapon available for UT04 too (or how do I convert it)? And there's also a modification of ONS-MassDestruction: a nuclear version which has a fun Redeemer. The map's fully playable including the modified Redeemer, but it isn't selectable in Arena. How do I make it selectable?