I've been dying to see how UT2007 will run on my new machine, a big blue box that I just built over the past couple months, and in my hunt for anything that will offer the slightest indication of how UT2007 will run on my computer, I have found a tech demo that I haven't seen posted here that takes advantage of not only an advanced game engine but also Ageia's PhysX engine, an engine in use in UT2007.
In fact, this is probably a pretty good way of seeing how UT2007 will run on your machine without the PhysX card, an additional $300 upgrade that may or may not be required, because the game in question is the game Ageia has used as a technology demonstration to show what the PhysX engine is capable of.
The game: Cell Factor. It was briefly mentioned on Ageia's website (viewable here), but when I tried getting the demo from the site, I found that the demo had been taken offline... for some reason...
Luckily, I found it on Gamespot. Download it here.
My PC: AMD Athlon 64-bit 3700+, A8N-SLI ASUS mobo, 2gb DDR-RAM (4x512...it was on sale and I couldn't afford 2x1024), BFG GeForce 7900GTX (w/512mb DDR3) that doesn't support DX10, a few 7200-rpm drives, a 16x DVD burner... onboard RealTec 7.1 supporting audio...and a blue case with lots of blue lights and a really cool handle on the top. Needless to say, this computer will be able to handle UT2007 with no physics support. But will it run WITH PhysX support? Even with a $530 video card?????
My notes on the install process... I had some trouble with this. First, you need Microsoft's dotnet framework installed to even install CellFactor. And after that, CellFactor needs to dick around with your dotnet install before it even begins installing itself. Plus my primary drive was full, so CellFactor wouldn't even install on another drive unless I freed up some space.
After the game itself installed, it wanted to install some silly PhysX stuff, including PhysX processor drivers. I didn't install the drivers, though I installed the other three things it demanded I install (which include Xfire...).
That was a stupid idea. The game won't even run without the drivers installed. Luckily, the installer for PhysX stuff was left in the game directory for conveneient uninstall/reinstall.
After installing the drivers, I found that the game still won't run because the hardware isn't detected.
So what does this tell me? That I can't test the PhysX tech demo without a PhysX card. Moral of the story? Save up $300.
In fact, this is probably a pretty good way of seeing how UT2007 will run on your machine without the PhysX card, an additional $300 upgrade that may or may not be required, because the game in question is the game Ageia has used as a technology demonstration to show what the PhysX engine is capable of.
The game: Cell Factor. It was briefly mentioned on Ageia's website (viewable here), but when I tried getting the demo from the site, I found that the demo had been taken offline... for some reason...
Luckily, I found it on Gamespot. Download it here.
My PC: AMD Athlon 64-bit 3700+, A8N-SLI ASUS mobo, 2gb DDR-RAM (4x512...it was on sale and I couldn't afford 2x1024), BFG GeForce 7900GTX (w/512mb DDR3) that doesn't support DX10, a few 7200-rpm drives, a 16x DVD burner... onboard RealTec 7.1 supporting audio...and a blue case with lots of blue lights and a really cool handle on the top. Needless to say, this computer will be able to handle UT2007 with no physics support. But will it run WITH PhysX support? Even with a $530 video card?????
My notes on the install process... I had some trouble with this. First, you need Microsoft's dotnet framework installed to even install CellFactor. And after that, CellFactor needs to dick around with your dotnet install before it even begins installing itself. Plus my primary drive was full, so CellFactor wouldn't even install on another drive unless I freed up some space.
After the game itself installed, it wanted to install some silly PhysX stuff, including PhysX processor drivers. I didn't install the drivers, though I installed the other three things it demanded I install (which include Xfire...).
That was a stupid idea. The game won't even run without the drivers installed. Luckily, the installer for PhysX stuff was left in the game directory for conveneient uninstall/reinstall.
After installing the drivers, I found that the game still won't run because the hardware isn't detected.
So what does this tell me? That I can't test the PhysX tech demo without a PhysX card. Moral of the story? Save up $300.
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