DM-Kinesis
Version: Final
Description: The Tournament has made its way to even the most remote of facilities. This place just so happens to be one of them. Its history is unwritten. It's just waiting for blood to taint the water crimson.
Comment: I might just make another one of these sorta old-school levels. They're quick to make, that's for sure. Most definitely will do a different theme though. With assistance (and encouragement) from Mclogenog and Sjosz, I put out this level. Let me know what you guys think of it!
I know I normally include a README, but since this was done fairly quickly (in comparison to some of the other work I've done), I hadn't included one.
Credits for People who assisted development:
Mclogenog,
Sjosz,
&
Stevelois
Changelist for final
-Modified material for glass
-Added more green lights
-Added more orange lights
-Added preview screen
-Added 'railing' for the lifts
Screenshots (Do not reflect final lighting of the map, will upload more screenshots later)
[screenshot]http://cloud.steampowered.com/ugc/577827667763633474/3F2C5778C0C88E1F6355953701E331B59A2E0F24/[/screenshot]
[screenshot]http://cloud.steampowered.com/ugc/577827667763621646/D16B46ADEBF47A0F4E0379E0BC858F172DD1752E/[/screenshot]
[screenshot]http://cloud.steampowered.com/ugc/577827667763618435/308D2A7D66105C97F3A1D90A463B736B63DA90E5/[/screenshot]
Download: DM-Kinesis
Version: Final
Description: The Tournament has made its way to even the most remote of facilities. This place just so happens to be one of them. Its history is unwritten. It's just waiting for blood to taint the water crimson.
Comment: I might just make another one of these sorta old-school levels. They're quick to make, that's for sure. Most definitely will do a different theme though. With assistance (and encouragement) from Mclogenog and Sjosz, I put out this level. Let me know what you guys think of it!
I know I normally include a README, but since this was done fairly quickly (in comparison to some of the other work I've done), I hadn't included one.
Credits for People who assisted development:
Mclogenog,
Sjosz,
&
Stevelois
Changelist for final
-Modified material for glass
-Added more green lights
-Added more orange lights
-Added preview screen
-Added 'railing' for the lifts
Screenshots (Do not reflect final lighting of the map, will upload more screenshots later)
[screenshot]http://cloud.steampowered.com/ugc/577827667763633474/3F2C5778C0C88E1F6355953701E331B59A2E0F24/[/screenshot]
[screenshot]http://cloud.steampowered.com/ugc/577827667763621646/D16B46ADEBF47A0F4E0379E0BC858F172DD1752E/[/screenshot]
[screenshot]http://cloud.steampowered.com/ugc/577827667763618435/308D2A7D66105C97F3A1D90A463B736B63DA90E5/[/screenshot]
Download: DM-Kinesis
Last edited: