I've had problems with staticmesh ramps from time to time. currently I'm trying to use the T-ramp peace in far.urx, and nothing will collide with it, the rest of the ramp peices work fine, and the properties of the staticmeshes are all okay, so I'm puzzled. Plus with the T-ramp peices in the editor when I try to put objects directly on them with the right click add menu, either it won't do anything or it will place the peice in this random odd place on the map. I don't want to have to hide blockingzones in all the ramping, because I don't think that would be very resource efficiant, and I'm going to have efficiency issues as is. If anyone could help it would be greatly appreaciated.
Oh and... when I go to make a linkdesign for the map is appears that the overhead map scale is way off and I can't even see most the nodes on my screen. my map demensions are something like 3096Hx65536Wx32768D, so it's not that large. I'm thinking it might be still scaled for the last ONS map I did and that I just forgot to do something simple to fix itt like that ucc command, but nothing has worked so far. I could use a little help on that too if some senior ued mapper has some insight...
Oh and... when I go to make a linkdesign for the map is appears that the overhead map scale is way off and I can't even see most the nodes on my screen. my map demensions are something like 3096Hx65536Wx32768D, so it's not that large. I'm thinking it might be still scaled for the last ONS map I did and that I just forgot to do something simple to fix itt like that ucc command, but nothing has worked so far. I could use a little help on that too if some senior ued mapper has some insight...
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