Crokx Anti Lamer Mutator

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[CD]Icedude

Hurf da Durf
Dec 13, 2001
715
0
0
35
#batcountry
fraghouse.beyondunreal.com
whats next a "Anti-gangup mutator"? which makes teammates who come withing 2048 UU of each other explode vilently because being near a teammate encourages ganging up on newbies?

or "anti-spawnkill" that kills ou for looking at an enemy deploy point?

this mute gets :tdown: :tdown: :tdown: for removing strategy, defence, and FUN.
 

Lizard Of Oz

Demented Avenger
Oct 25, 1998
10,593
16
38
In a cave & grooving with a Pict
www.nsa.gov
RaptoR said:
The mine thing is a non-issue. Spawn protection stops mines that detonate on spawn pads hurting you, and you can jump/duck around others, plus if you see somewhere is mined, you can choose to spawn elsewhere.

I was unaware of the built-in spawn protection. So now that I know, I'm with you,
I think all of the options in this mutator are pretty much useless.

My thinking, before I knew about the spawn protection was that even though you
may be able to choose a different spawn point, the mine-layer has effectively captured
a spawn point without going through the trouble of hacking it. (assuming it is even
hackable).

Anyway, as you said, spawn protection makes this a non-issue.