Hi everyone,
A couple of questions regarding user built maps:
1) If I'm building some maps using only textures/meshes/sounds/etc. that are included in the shipped game, then I only need to provide my buddies with the maps .ut2 file for them to be able to play it, correct?
2) If I download a map that has custom content in a win zip file, do I need to hand place the different file types in the appropriate UT2004 folders or is there some way that win zip knows to do this automatically.
Thanks in advance for any insight into these questions
A couple of questions regarding user built maps:
1) If I'm building some maps using only textures/meshes/sounds/etc. that are included in the shipped game, then I only need to provide my buddies with the maps .ut2 file for them to be able to play it, correct?
2) If I download a map that has custom content in a win zip file, do I need to hand place the different file types in the appropriate UT2004 folders or is there some way that win zip knows to do this automatically.
Thanks in advance for any insight into these questions