Because Devastation is pretty much a TC mod, it needs weapons, characters, decorations...the whole bit. As such, there's pretty much an open field if anyone wants to jump in.
Right now, we've got ideas flying around about the following models (generic as the descriptions may be):
Buttons, Lifts, Switches
Weapons
Creatures
Deco Meshes
Feel free to suggest ideas here about new stuff. And don't just put "a cool weapon thingy that fires and the cool stuff omg!". I'm serious. I'm looking for detailed descriptions, with a concept design, if you have one.
Oh, and a few more things: some general guidelines for modelling and skinning...
Keep the mesh poly count to around 600 for weapons, and 300 for items.
For the skin, use a 512x512 bitmap for maximum detail. Unless you have Photoshop, keep the bitmap intact in 24- or 32-bit color, then send it to me for conversion.
Right now, we've got ideas flying around about the following models (generic as the descriptions may be):
Buttons, Lifts, Switches
Weapons
Creatures
Deco Meshes
Feel free to suggest ideas here about new stuff. And don't just put "a cool weapon thingy that fires and the cool stuff omg!". I'm serious. I'm looking for detailed descriptions, with a concept design, if you have one.
Oh, and a few more things: some general guidelines for modelling and skinning...
Keep the mesh poly count to around 600 for weapons, and 300 for items.
For the skin, use a 512x512 bitmap for maximum detail. Unless you have Photoshop, keep the bitmap intact in 24- or 32-bit color, then send it to me for conversion.
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