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Search: Posts Made By: Wormbo
Forum: Coding Yesterday, 11:01 AM
Replies: 2
Views: 55
Posted By Wormbo
UT2004's Actor.uc, lines 1045+: // only used...

UT2004's Actor.uc, lines 1045+:

// only used for level music - will be stopped when level changes
// Song parameter should not include extension (assumes .ogg)
native final function int...
Forum: Unreal Tournament 2003/2004 27th Jul 2014, 09:41 AM
Replies: 4
Views: 97
Posted By Wormbo
There are no structural changes between the...

There are no structural changes between the UT2003 and UT2004 versions of the map. Changes really only affect pickup base meshes (not locations) and a few ambient sound volumes.
Forum: Unreal Tournament 24th Jul 2014, 09:21 AM
Replies: 25
Views: 728
Posted By Wormbo
Was it really that wise to post this pic on...

Was it really that wise to post this pic on Reddit? I mean under regular development circumstances Epic wouldn't even admit the very existence of UT4 yet.
Forum: Unreal Tournament 23rd Jul 2014, 07:13 AM
Replies: 25
Views: 728
Posted By Wormbo
Speculations on EntropicDev's Twitter post

So... what could this (https://twitter.com/EntropicDev/status/489814154241650688/photo/1) be?

Rotate to what seems to be the original orientation:
103273

It's apparently something printed out...
Forum: Unreal Tournament 3 21st Jul 2014, 05:22 AM
Replies: 1
Views: 97
Posted By Wormbo
Servers need the patch as well. If your favorite...

Servers need the patch as well. If your favorite servers aren't patched yet, you might want to contact their admins about that.
Forum: Unreal Tournament 20th Jul 2014, 12:03 AM
Replies: 13
Views: 564
Posted By Wormbo
What is it that makes people use the sexy...

What is it that makes people use the sexy announcer? I mean why do they consider it the better choice? (Didn't Epic teach us to speak that out or be ignored? ;))
Forum: Modeling & Skinning 18th Jul 2014, 12:01 AM
Replies: 14
Views: 261
Posted By Wormbo
I recently posted images and explanations of a...

I recently posted images and explanations of a project on another forum. I was quite disappointed about the "wow", "nice", etc. posts. While these told me people liked what they saw, there's no...
Forum: Modeling & Skinning 17th Jul 2014, 11:55 PM
Replies: 5
Views: 229
Posted By Wormbo
/me sighs Freeman, maybe you should try to...

/me sighs

Freeman, maybe you should try to look less like a spam bot.
Forum: Modeling & Skinning 17th Jul 2014, 01:06 PM
Replies: 14
Views: 261
Posted By Wormbo
This. :rolleyes:

This. :rolleyes:
Forum: Content Releases 15th Jul 2014, 02:41 PM
Replies: 1,973
Views: 176,828
Posted By Wormbo
Lacks blocky pickup meshes. ;)

Lacks blocky pickup meshes. ;)
Forum: Modeling & Skinning 15th Jul 2014, 01:52 PM
Replies: 14
Views: 261
Posted By Wormbo
Dude, you seriously need to rethink your choice...

Dude, you seriously need to rethink your choice of colors.
Forum: Off Topic 15th Jul 2014, 01:50 PM
Replies: 5
Views: 130
Posted By Wormbo
Rob, as in "The local Jailbreak Frenchie". :D ...

Rob, as in "The local Jailbreak Frenchie". :D

He probably won't read this thread, but happy bday anyway.
Forum: Off Topic 13th Jul 2014, 03:17 AM
Replies: 7
Views: 299
Posted By Wormbo
Birthdays count the number of rounds you did...

Birthdays count the number of rounds you did around the sun after the first time you left a woman's body.
Forum: Off Topic 9th Jul 2014, 12:13 PM
Replies: 3,047
Views: 371,824
Posted By Wormbo
Yesterday's world cup game summed up: ...

Yesterday's world cup game summed up:
http://abload.de/img/40e106ea603usbh.gif
Forum: Coding 6th Jul 2014, 05:10 AM
Replies: 4
Views: 230
Posted By Wormbo
Okay, but is your Pawn maybe in a state that...

Okay, but is your Pawn maybe in a state that overrides Tick/PlayerTick without calling Global?
Forum: Unreal Tournament 6th Jul 2014, 03:18 AM
Replies: 94
Views: 2,650
Posted By Wormbo
If you use a system builder edition of Windows,...

If you use a system builder edition of Windows, you are restricted to the "bitness" of that edition, because the yes for those are indeed tied to whether it's 32 or 64 bit.
Forum: Coding 6th Jul 2014, 03:16 AM
Replies: 4
Views: 230
Posted By Wormbo
Is your Pawn class even used when you test?

Is your Pawn class even used when you test?
Forum: Unreal Tournament 5th Jul 2014, 04:51 PM
Replies: 94
Views: 2,650
Posted By Wormbo
Actually, Microsoft still dares to sell 32 bit...

Actually, Microsoft still dares to sell 32 bit versions of their PC OS. And if the OS is 32 bit, an x64 processor also only runs in 32 bit mode.

Then again, IMHO there's absolutely no reason...
Forum: Coding 5th Jul 2014, 12:38 PM
Replies: 4
Views: 97
Posted By Wormbo
UC2 is an Xbox game, so you can bet it works a...

UC2 is an Xbox game, so you can bet it works a bit differently from Windows games. (I don't know anything about the differences, so I can only answer in general.)
Statically linked native code...
Forum: Coding 5th Jul 2014, 08:42 AM
Replies: 4
Views: 97
Posted By Wormbo
Unreal Engine 2 can be statically linked, i.e....

Unreal Engine 2 can be statically linked, i.e. there are no DLLs after compiling. That approach is used e.g. for Linux and Win64 version of UT2004. I wouldn't be surprised if the same applies to...
Forum: Off Topic 3rd Jul 2014, 11:55 PM
Replies: 3
Views: 266
Posted By Wormbo
Opportunistic Security: some protection most of the time

Opportunistic Security: some protection most of the time (https://tools.ietf.org/html/draft-dukhovni-opportunistic-security-00)


About time. There has been too few encryption so far because they...
Forum: Off Topic 2nd Jul 2014, 02:45 PM
Replies: 10,707
Views: 1,156,633
Posted By Wormbo
Doesn't matter as long as he still has two balls.

Doesn't matter as long as he still has two balls.
Forum: Unreal Tournament 2003/2004 29th Jun 2014, 09:10 AM
Replies: 3
Views: 141
Posted By Wormbo
Those garbage collection crashes cannot be...

Those garbage collection crashes cannot be analyzed from a crash message. Either one of the mods you use is buggy in itself or a combination of an arbitrarily large number of the mods you use will...
Forum: Off Topic 29th Jun 2014, 09:04 AM
Replies: 26
Views: 625
Posted By Wormbo
BU is an evil conspiracy group that is plotting...

BU is an evil conspiracy group that is plotting to make UT4 unplayable by lobbying for all kinds of crap ideas on the new UT forums. Brizz and TWD are the worst of them! :mad:
Forum: Off Topic 24th Jun 2014, 11:13 AM
Replies: 6
Views: 294
Posted By Wormbo
Some of them seem to portrait themselves as good...

Some of them seem to portrait themselves as good Catholics. Hard to do that when you are excommunicated.
Forum: Off Topic 23rd Jun 2014, 02:44 PM
Replies: 6
Views: 294
Posted By Wormbo
Pope excommunicates Italian Mafia members

http://edition.cnn.com/2014/06/21/world/pope-mafia-excommunication/index.html
Forum: Content Releases 22nd Jun 2014, 04:16 AM
Replies: 4
Views: 401
Posted By Wormbo
Oh, so it has gameplay impact, after all. :D

Oh, so it has gameplay impact, after all. :D
Forum: Content Releases 21st Jun 2014, 07:01 AM
Replies: 4
Views: 401
Posted By Wormbo
Oops, fixed.

Oops, fixed.
Forum: Content Releases 21st Jun 2014, 06:39 AM
Replies: 4
Views: 401
Posted By Wormbo
[Mutator] Headshot View

Here's a little fun mutator with no gameplay impact whatsoever:
Headshot View brings you the old UT feature of viewing through your player's eyes after dying from a headshot. "Headshot" in this...
Forum: Mapping 21st Jun 2014, 01:59 AM
Replies: 9
Views: 424
Posted By Wormbo
Why would you want to use anything other than a...

Why would you want to use anything other than a cubemap? Maybe you should tell what you actually want to achieve.
Forum: Original Unreal Tournament 15th Jun 2014, 01:22 PM
Replies: 8
Views: 599
Posted By Wormbo
Whoa, I see dead people! (Quite literally, RIP...

Whoa, I see dead people! (Quite literally, RIP Mobace.)

But what is it with people bumping ancient threads? These people would probably also bump ancient vases off their pedestal.
Forum: Content Releases 14th Jun 2014, 02:13 PM
Replies: 19
Views: 2,335
Posted By Wormbo
But it's not as bad as in TAM, where you can only...

But it's not as bad as in TAM, where you can only spectate. In Jailbreak you can also spectate your teammates if you're bored in jail. But optionally you can goof around, because you are actually...
Forum: Off Topic 14th Jun 2014, 11:27 AM
Replies: 16
Views: 523
Posted By Wormbo
As if Catholics were the only group with lunatics...

As if Catholics were the only group with lunatics among them. There are crazy people in other religions like Islam as well, not to mention those religions where being crazy is mandatory, like...
Forum: Unreal Tournament 10th Jun 2014, 03:28 PM
Replies: 8
Views: 422
Posted By Wormbo
Single most important feature

The Flak Shell MUST HAVE a smiley face on it. If it doesn't, this game is so gonna fail!!1 ,,lol:mad:
Forum: Jailbreak General 7th Jun 2014, 05:39 PM
Replies: 2
Views: 74
Posted By Wormbo
Yeah, let's get rid of them.

Yeah, let's get rid of them.
Forum: News & Articles 7th Jun 2014, 02:10 PM
Replies: 10
Views: 552
Posted By Wormbo
In related news, #utjb...

In related news, #utjb (irc://irc.globalgamers.net/utjb) and #unrealwiki (irc://irc.globalgamers/unrealwiki) also exist on GlobalGamers now. :)
Forum: Jailbreak General 7th Jun 2014, 01:51 PM
Replies: 2
Views: 12,993
Posted By Wormbo
We are also in #utjb...

We are also in #utjb (irc://irc.globalgamers.net/utjb) on the GlobalGamers network (http://www.globalgamers.net/) now, following the BeyondUnreal move of IRC channels...
Forum: Jailbreak General 7th Jun 2014, 01:48 PM
Replies: 2
Views: 80
Posted By Wormbo
But you can be sure that once the new core UT...

But you can be sure that once the new core UT game is sorted out, somebody will start a Jailbreak mod at some point. Once Epic sorted out their payment options, I may take a look at the new...
Forum: Unreal Tournament 2003/2004 31st May 2014, 02:32 AM
Replies: 3
Views: 231
Posted By Wormbo
Hanging at the login screen often is a sign that...

Hanging at the login screen often is a sign that the local PlayerController can't be spawned on the client for various reasons.

Try enabling DevNet and DevNetTraffic logging on the client and...
Forum: Off Topic 31st May 2014, 02:26 AM
Replies: 4
Views: 311
Posted By Wormbo
The ****, Truecrypt?

Did you notice the weird stuff going on with Truecrypt (http://www.theguardian.com/technology/2014/may/30/encryption-software-truecrypt-closes-doors) in the last few days?

First their website...
Forum: Unreal Tournament 26th May 2014, 01:50 PM
Replies: 24
Views: 535
Posted By Wormbo
Hey, I have a cool idea for a background story:

Hey, I have a cool idea for a background story:
Forum: Off Topic 25th May 2014, 05:45 AM
Replies: 7
Views: 409
Posted By Wormbo
Police prevents high-elf from fighting evil

Woman's car attacked by self-identified 'high elf' battling evil (http://www.katu.com/news/local/Womans-car-attacked-by-self-identified-high-elf-battling-evil-259598811.html)

Imagine sitting in...
Forum: Unreal Tournament 20th May 2014, 10:36 AM
Replies: 44
Views: 1,098
Posted By Wormbo
Since I'm a public player, my least favorite...

Since I'm a public player, my least favorite aspect (besides usually being the worst player on the server) was that I had to wait to respawn with nothing to do except wait and spectate. That's a...
Forum: Unreal Tournament 20th May 2014, 10:32 AM
Replies: 49
Views: 1,041
Posted By Wormbo
Let me put it this way: If held at gunpoint and...

Let me put it this way: If held at gunpoint and forced to decide between Steam and Origin, I'd have a hard time deciding between Steam and getting shot. But if the options were Origin and Uplay, I'd...
Forum: Off Topic 19th May 2014, 03:40 PM
Replies: 8
Views: 250
Posted By Wormbo
Look at the US pot! Look at it!

Look at the US pot! Look at it!
Forum: Coding 19th May 2014, 03:34 PM
Replies: 8
Views: 285
Posted By Wormbo
Oh sorry, I guess I shouldn't just have skimmed...

Oh sorry, I guess I shouldn't just have skimmed your post.

For a cigarette smoke effect you might want to try the BeamEmitter with dynamic noise. It won't be pretty, but may be the closest thing...
Forum: Coding 19th May 2014, 11:41 AM
Replies: 8
Views: 285
Posted By Wormbo
To test TrailEmitters in the editor I give them...

To test TrailEmitters in the editor I give them an initial velocity and set their TrailLocation to PTTL_AttachedToParticle. When you use them in the game, set the initial velocity to zero again and...
Forum: Unreal Tournament 18th May 2014, 10:45 AM
Replies: 9
Views: 563
Posted By Wormbo
Spammers have enough firepower nowadays to just...

Spammers have enough firepower nowadays to just try all possible email address names for known domain names.
Forum: Unreal Tournament 17th May 2014, 01:10 AM
Replies: 49
Views: 1,041
Posted By Wormbo
Nobody said anything about installing games from...

Nobody said anything about installing games from a physical medium. This may be new to you, but there's this cool invention they call a "web browser" that can connect to servers on the internet to...
Forum: Unreal Tournament 16th May 2014, 01:33 PM
Replies: 17
Views: 426
Posted By Wormbo
The Unreal Engine is all about showing off good...

The Unreal Engine is all about showing off good bot AI for offline play.
Quake bots were just weapon platforms on randomly-moving bases, while UT bots were actually able to hunt you down or perform...
Forum: Unreal Tournament 15th May 2014, 02:28 PM
Replies: 49
Views: 1,041
Posted By Wormbo
Steam - just hot air or actually a driving force for UT?

Steam. It was the first and may still be the best of its kind, yet it still isn't universally accepted.
Why should or shouldn't it be integrated into UT4? Discuss!
Forum: Unreal Tournament 15th May 2014, 01:32 PM
Replies: 16
Views: 352
Posted By Wormbo
The UT2004 mutator "UDamage Reward" actually is...

The UT2004 mutator "UDamage Reward" actually is the standard behavior in UT3: if you die, you drop all your powerups - and I think that's the way it should be. It is also the standard behavior in...
Forum: Unreal Tournament 15th May 2014, 01:27 PM
Replies: 77
Views: 1,736
Posted By Wormbo
Multi-doding, huh? Looks like it always takes two...

Multi-doding, huh? Looks like it always takes two generations for my code to make its way into the core game... (WhoPushedMe, anyone?)

The combination with that "if you think you made the jump,...
Forum: Unreal Tournament 14th May 2014, 02:08 PM
Replies: 13
Views: 397
Posted By Wormbo
My main contributions so far are troll posts and...

My main contributions so far are troll posts and expostulations in reply to non-constructive posts on the UT4 forums. For now my plans include continuing with that. :rolleyes:
Forum: Unreal Tournament 14th May 2014, 11:13 AM
Replies: 77
Views: 1,736
Posted By Wormbo
I posted the following thoughts over at the...

I posted the following thoughts over at the Unreal Engine Forums:

What I didn't post there: Double jump might still be a valid move to activate jump boots, like it is done in UT3.
But apart from...
Forum: Unreal Tournament 13th May 2014, 10:48 AM
Replies: 5
Views: 281
Posted By Wormbo
They could still be hired to do contract work....

They could still be hired to do contract work. That way external people would be able to get paid.
Forum: Unreal Tournament 3 13th May 2014, 10:46 AM
Replies: 14
Views: 536
Posted By Wormbo
For good reasons. If you think it's enough to...

For good reasons. If you think it's enough to create a new account, then it's probably even enough to not have to ask for additional oppinions of people who can't support or prevent bans where it's...
Forum: Coding 12th May 2014, 02:16 PM
Replies: 9
Views: 341
Posted By Wormbo
You will have to try that. I don't think I ever...

You will have to try that. I don't think I ever renamed a model without also setting up (sound) notifies from scratch, but for other reasons.
Forum: Coding 12th May 2014, 02:13 PM
Replies: 10
Views: 664
Posted By Wormbo
LibHTTP4...

LibHTTP4 (http://wiki.beyondunreal.com/Legacy:LibHTTP) is quite easy to use for basic stuff. To make an HTTP request, you simply call the get(), head(), post() or postex() function on the HttpSock...
Forum: Unreal Tournament 3 11th May 2014, 02:48 PM
Replies: 14
Views: 536
Posted By Wormbo
What's the point of registering just for asking...

What's the point of registering just for asking for opinions about someone you recorded? If you think you have evidence, ban him or get him banned. If you are unsure of your evidence, there's no...
Forum: Off Topic 11th May 2014, 02:37 PM
Replies: 38
Views: 786
Posted By Wormbo
Those '06ers... :rolleyes: (except Jacks)

Those '06ers... :rolleyes: (except Jacks)
Forum: Off Topic 11th May 2014, 10:49 AM
Replies: 38
Views: 786
Posted By Wormbo
Those '14ers... :rolleyes:

Those '14ers... :rolleyes:
Forum: News & Articles 10th May 2014, 09:12 AM
Replies: 17
Views: 1,187
Posted By Wormbo
Nobody said anything about non-profit. Epic takes...

Nobody said anything about non-profit. Epic takes 19 dollars if you happen to live outside Europe, 19 Euros if you are unfortunate enough to live in it per month from people who want to take part in...
Forum: Coding 7th May 2014, 11:52 AM
Replies: 10
Views: 664
Posted By Wormbo
The crash is not related to the FTP protocol....

The crash is not related to the FTP protocol. It's caused by a corrupted package file, either the KF-WestLondon map file or any of the packages it depends on.
Forum: Coding 7th May 2014, 11:50 AM
Replies: 9
Views: 341
Posted By Wormbo
You understood that correctly, I think. Don't say...

You understood that correctly, I think. Don't say "files" when you mean stuff like textures or meshes inside a package. A package is not an archive file like ZIP, but a special file format.
Forum: Site Discussion / Suggestions 5th May 2014, 03:21 PM
Replies: 3
Views: 348
Posted By Wormbo
You might want to notify Gamespot, not...

You might want to notify Gamespot, not BeyondUnreal about that.
Forum: Coding 5th May 2014, 03:20 PM
Replies: 9
Views: 341
Posted By Wormbo
What's with the spoilers? Anyway: Putting...

What's with the spoilers?

Anyway: Putting packages into other packages does not change the references of those other packages. I suppose those .ukx and .usx packages will use textures from that...
Forum: Coding 5th May 2014, 03:11 PM
Replies: 10
Views: 664
Posted By Wormbo
What WGH wrote. You might want to try elmuerte's...

What WGH wrote. You might want to try elmuerte's LibHTTP4 instead and send the data via POST request.

As for the crash: "Logs or it didn't happen." ;)

BTW: Ports below 1024 are not available to...
Forum: News & Articles 4th May 2014, 04:54 AM
Replies: 199
Views: 8,482
Posted By Wormbo
Whoa, the fish is back!

Whoa, the fish is back!
Forum: News & Articles 3rd May 2014, 03:55 AM
Replies: 199
Views: 8,482
Posted By Wormbo
Those newbie Twitter kiddies. Not a single "two...

Those newbie Twitter kiddies. Not a single "two weeks" reply? That's mandatory since UT2003!
Forum: Off Topic 26th Apr 2014, 04:58 PM
Replies: 13
Views: 490
Posted By Wormbo
If we somehow get it to attack Africa, it will...

If we somehow get it to attack Africa, it will simply get eaten.
Forum: Mapping 26th Apr 2014, 04:56 PM
Replies: 8
Views: 411
Posted By Wormbo
In that case - are you sure it ever imported at...

In that case - are you sure it ever imported at all?
Forum: Mapping 26th Apr 2014, 04:39 PM
Replies: 8
Views: 411
Posted By Wormbo
Please attach the original to the post. ZIP it if...

Please attach the original to the post. ZIP it if the forum doesn't support the TGA extension.
Forum: Mapping 26th Apr 2014, 04:37 PM
Replies: 8
Views: 271
Posted By Wormbo
PlayerStarts have a height of 80 UU and a...

PlayerStarts have a height of 80 UU and a diameter of 36 UU. Your torus may have been too small to fit in a PlayerStart's collision cylinder.
Forum: Mapping 25th Apr 2014, 12:17 PM
Replies: 8
Views: 271
Posted By Wormbo
What's your grid size? Actors tend to get pushed...

What's your grid size? Actors tend to get pushed into solid space when the grid size is too large. I recommend at most 16 when trying to place navigation points.
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