News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Search Forums

Showing results 1 to 75 of 187
Search took 0.06 seconds.
Search: Posts Made By: Spiney
Forum: News & Articles 27th Jul 2014, 01:37 PM
Replies: 21
Views: 1,618
Posted By Spiney
Looks really... dated? I cant put my finger on...

Looks really... dated? I cant put my finger on it, I guess it reminds me too much of 70's scifi greeble. Also way too shiny I think. Doesn't feel like UT to me.
Forum: Content Releases 11th May 2014, 02:49 AM
Replies: 6
Views: 490
Posted By Spiney
Very cool!

Very cool!
Forum: News & Articles 11th May 2014, 02:48 AM
Replies: 17
Views: 1,306
Posted By Spiney
Ah yes, I read over this part it seems. ...

Ah yes, I read over this part it seems.



Kind of mixed feelings about it. It's great news for content creators who'll have a platform to monetize their hours put in. So that's pretty great,...
Forum: News & Articles 10th May 2014, 04:20 PM
Replies: 17
Views: 1,306
Posted By Spiney
Actually I misphrased myself; I was talking about...

Actually I misphrased myself; I was talking about UT4 in general, not about renting the engine.
The way I understand it will be free, which in turn allows for volunteer third party contribution. If...
Forum: News & Articles 10th May 2014, 07:29 AM
Replies: 17
Views: 1,306
Posted By Spiney
Huh? Store? Did I misunderstand the part about...

Huh? Store? Did I misunderstand the part about development being open and nonprofit?
Forum: Content Releases 14th Jun 2013, 06:30 AM
Replies: 1,979
Views: 181,335
Posted By Spiney
Looks awesome, very moody. Maybe you could try...

Looks awesome, very moody.
Maybe you could try adding some subtle large red corona to color the shadows a little when staring directly into the sun....
Forum: News & Articles 13th Jun 2013, 01:37 PM
Replies: 136
Views: 29,112
Posted By Spiney
Nice vulgar extrapolation there, you should...

Nice vulgar extrapolation there, you should become a politician :lol:



Sure they're a limiting factor, i'm not denying that. If Weta upgrades their pipeline it will be more efficient, but no...
Forum: News & Articles 9th Jun 2013, 06:49 PM
Replies: 136
Views: 29,112
Posted By Spiney
Oh no, UE is one of the best in the biz. I just...

Oh no, UE is one of the best in the biz. I just meant to say that improved tools won't lead to shorter dev cycles. Games are getting more and more complex to make, even the best tools in the world...
Forum: News & Articles 3rd Jun 2013, 12:04 PM
Replies: 136
Views: 29,112
Posted By Spiney
UE4 will be doing jack ****. It's not because...

UE4 will be doing jack ****. It's not because Epic prefers to model every square millimeter of rubble somewhere in the back of an explosive spacecrate that other developers can't show some constraint...
Forum: News & Articles 3rd Jun 2013, 08:44 AM
Replies: 136
Views: 29,112
Posted By Spiney
Red face waste

Oh great, another excellent product that won't get any exposure because one group wants it to be UT99 and the other wants UT2K4...
They should just start a fresh arena shooter IP, cut the umbilical...
Forum: Content Releases 10th Apr 2013, 08:39 AM
Replies: 1,979
Views: 181,335
Posted By Spiney
Nice, just get rid of the weird SSAO and tune...

Nice, just get rid of the weird SSAO and tune down the vignetting.
Forum: News & Articles 9th Apr 2013, 07:04 AM
Replies: 36
Views: 22,045
Posted By Spiney
Iirc this is standard practice under Chinese...

Iirc this is standard practice under Chinese trade laws. When a foreign corp wants full access to the internal market it needs to agree to a 49% shareholder stake by a domestic corp within a period...
Forum: Content Releases 19th Dec 2012, 08:23 AM
Replies: 9
Views: 1,163
Posted By Spiney
Very nice! Layout is pretty simple, but I quite...

Very nice! Layout is pretty simple, but I quite like straightforward layouts.
The sky is great and I like the trim on the walkways.

Some visual remarks:

Coronas are a lens effect, so it...
Forum: News & Articles 14th Dec 2012, 01:52 PM
Replies: 43
Views: 4,950
Posted By Spiney
In the interview he talked about silverstreak not...

In the interview he talked about silverstreak not silverlight
Forum: News & Articles 13th Dec 2012, 08:42 PM
Replies: 43
Views: 4,950
Posted By Spiney
Yay! Go Cliff!

Yay! Go Cliff!
Forum: News & Articles 13th Dec 2012, 08:34 PM
Replies: 1
Views: 2,475
Posted By Spiney
Tripwire takes the crown for post-release...

Tripwire takes the crown for post-release support!
HO HO HO!
Forum: News & Articles 5th Nov 2012, 04:53 AM
Replies: 7
Views: 1,970
Posted By Spiney
Gloom with dinosaurs, my prayers have been...

Gloom with dinosaurs, my prayers have been answered :D
Forum: News & Articles 13th Oct 2012, 06:38 PM
Replies: 20
Views: 2,039
Posted By Spiney
Do I unlock any achievements by pirating...

Do I unlock any achievements by pirating (http://instantrimshot.com/) this expansion?
Forum: Modeling & Skinning 8th Sep 2012, 05:40 PM
Replies: 6
Views: 2,032
Posted By Spiney
Didn't Neotokyo move to HL2 years ago? like......

Didn't Neotokyo move to HL2 years ago?
like... I mean 6 years or so?

The models is really nice though!
Forum: Mapping 8th Sep 2012, 05:38 PM
Replies: 4
Views: 1,166
Posted By Spiney
Plenty of things can cause latency. Try...

Plenty of things can cause latency.
Try disabling vsync and turn of postprocessing, see if that helps.
Forum: News & Articles 31st Aug 2012, 04:19 AM
Replies: 11
Views: 1,369
Posted By Spiney
Hehe, Gloom was inspired by Aliens and offered...

Hehe, Gloom was inspired by Aliens and offered fully asymmetric aliens vs marine gameplay. Would be nice if I could say it came full circle, but this is more L4D.

I'm a bit sad since Gloom and...
Forum: News & Articles 14th Aug 2012, 01:41 PM
Replies: 13
Views: 1,618
Posted By Spiney
Painkiller 3 Arena :D

Painkiller 3 Arena :D
Forum: Content Releases 21st Jul 2012, 09:44 AM
Replies: 12
Views: 1,567
Posted By Spiney
It plays really nicely, and I like the ambience,...

It plays really nicely, and I like the ambience, nice change from the drab look of the stock maps. I agree with Nelson about the grate color though, it's certainly a nice touch however!

Texture...
Forum: News & Articles 19th Jul 2012, 02:52 AM
Replies: 5
Views: 979
Posted By Spiney
Looks promising! Can't wait to see what they come...

Looks promising! Can't wait to see what they come up with.

And with their superb Executive Production Management Director in Chief this company is bound for interactive stardom. :lol:
Forum: News & Articles 15th Jul 2012, 08:08 AM
Replies: 54
Views: 3,739
Posted By Spiney
Steam Workshop by it's very nature is always...

Steam Workshop by it's very nature is always optional.
Forum: News & Articles 14th Jul 2012, 06:33 AM
Replies: 54
Views: 3,739
Posted By Spiney
That's the issue right there, ask 20 different UT...

That's the issue right there, ask 20 different UT fans what UT is supposed to look like and you'dd be surprised how much views can differ.
You simply cannot translate a 90's game into modern day...
Forum: News & Articles 13th Jul 2012, 05:49 PM
Replies: 54
Views: 3,739
Posted By Spiney
I'm just glad they're going for something else...

I'm just glad they're going for something else than a variation on the space marine theme.
Forum: News & Articles 3rd Jul 2012, 09:49 AM
Replies: 24
Views: 2,416
Posted By Spiney
I don't mind f2p, but I desperately want to see...

I don't mind f2p, but I desperately want to see classes and stat progression systems die.
10 years ago I could play a game and approach a situation any way I wanted to, noways you get funneled into...
Forum: News & Articles 27th Jun 2012, 04:08 AM
Replies: 24
Views: 2,792
Posted By Spiney
Yeah, was thinking the same. I hope they don't...

Yeah, was thinking the same. I hope they don't recycle too much, kill your darlings etc...
Forum: News & Articles 20th Jun 2012, 07:46 PM
Replies: 16
Views: 1,894
Posted By Spiney
With the volatile western financial markets it's...

With the volatile western financial markets it's not really surprising for a company to take the Chinese on board.
Forum: News & Articles 9th Jun 2012, 07:34 AM
Replies: 29
Views: 2,467
Posted By Spiney
Dynamic SVO Voxel Cone Tracing, omg omg omg :D

Dynamic SVO Voxel Cone Tracing, omg omg omg :D
Forum: News & Articles 7th Jun 2012, 04:53 PM
Replies: 10
Views: 1,247
Posted By Spiney
Indeed, here's the Eurogamer article...

Indeed, here's the Eurogamer article (http://www.eurogamer.net/articles/2012-05-04-free-radical-vs-the-monsters) detailing everything.


Timesplitters and Second Sight were pretty awesome though....
Forum: News & Articles 29th May 2012, 08:26 AM
Replies: 19
Views: 1,993
Posted By Spiney
Dunno, place for it in the market seems hazy at...

Dunno, place for it in the market seems hazy at best. Flak from fans guaranteed, and the existing story-line is somewhat convoluted and uninspired by today's standards. If I were heading it I...
Forum: News & Articles 21st May 2012, 11:09 PM
Replies: 30
Views: 11,178
Posted By Spiney
So you can now program in C++ without the need...

So you can now program in C++ without the need for compiling it? How does that even work? I can kind of understand why they'dd get rid of uscript, it's nice but very slow compared to lua or...
Forum: News & Articles 21st May 2012, 02:05 PM
Replies: 94
Views: 6,875
Posted By Spiney
Indeed, I'll take something like Rage or...

Indeed, I'll take something like Rage or Starcraft 2 over any Crysis game -- visually speaking.
People seem to be getting so worked up about the latest bokeh depth of field filter, ssao or skin...
Forum: News & Articles 19th May 2012, 10:20 AM
Replies: 94
Views: 6,875
Posted By Spiney
On the flipside there's the Wii, cheap and specs...

On the flipside there's the Wii, cheap and specs identical to the Gamecube, yet I sold mine after 2 years of waiting for more of the good stuff to show up.
I think Wii suffered because devs couldn't...
Forum: News & Articles 18th May 2012, 04:06 PM
Replies: 94
Views: 6,875
Posted By Spiney
On a sidenote, these screenshots would be 100...

On a sidenote, these screenshots would be 100 times more interesting if they actually had somewhat of a composition or decent framing.
Forum: News & Articles 18th May 2012, 07:16 AM
Replies: 94
Views: 6,875
Posted By Spiney
Aren't you guys perhaps expecting too much? ...

Aren't you guys perhaps expecting too much?
These days, with the enough samples game renderers can approach feature film quality visuals -- minus the uber high poly content, ofcourse.

Brute force...
Forum: Off Topic 7th May 2012, 04:30 PM
Replies: 6,019
Views: 443,857
Posted By Spiney
I went to see Avengers with low expectation,...

I went to see Avengers with low expectation, since the only Marvel film I truly enjoyed was the first Iron Man. So I thought this was gonna be some ridiculous Hollywood special effects film.

And...
Forum: News & Articles 6th May 2012, 02:11 PM
Replies: 23
Views: 2,411
Posted By Spiney
I have to agree with Roadkill :| These...

I have to agree with Roadkill :|
These companies have so much leverage, but it's always some variation on an existing theme at best.
Forum: News & Articles 27th Apr 2012, 01:49 AM
Replies: 20
Views: 1,922
Posted By Spiney
Thief meets Mirror's Edge?

Thief meets Mirror's Edge?
Forum: Off Topic 8th Apr 2012, 06:59 AM
Replies: 77
Views: 2,291
Posted By Spiney
There are fundamental weaknesses to this tech...

There are fundamental weaknesses to this tech which they simply avoid talking about.

One is memory consumption, he tells us it isn't an issue, but look at the world.
it's essentially instanced...
Forum: News & Articles 29th Mar 2012, 04:39 AM
Replies: 18
Views: 2,520
Posted By Spiney
This rumor carries little weight to me. and I...

This rumor carries little weight to me. and I think Samaritan is way too content-heavy by it's nature, of what I've seen of it so far.
Forum: News & Articles 27th Feb 2012, 04:53 AM
Replies: 6
Views: 1,368
Posted By Spiney
Getting kind of an Infamous vibe from these --...

Getting kind of an Infamous vibe from these -- good thing.
Forum: News & Articles 17th Feb 2012, 11:13 AM
Replies: 10
Views: 1,355
Posted By Spiney
Note to dev: PLEASE give us an option to turn off...

Note to dev: PLEASE give us an option to turn off vignetting. Thank you!
Forum: News & Articles 11th Feb 2012, 04:19 PM
Replies: 4
Views: 1,078
Posted By Spiney
Tim's Talk: ...

Tim's Talk:
http://www.gamespot.com/features/tim-sweeneys-crystal-ball-dice-2012-6350174/
Forum: Unreal Tournament 2003/2004 8th Jan 2012, 06:26 AM
Replies: 5
Views: 708
Posted By Spiney
Great! Clearly explained and very nicely edited!

Great! Clearly explained and very nicely edited!
Forum: News & Articles 17th Dec 2011, 01:35 AM
Replies: 94
Views: 5,953
Posted By Spiney
Well, say what you will about Fortnite, I looked...

Well, say what you will about Fortnite, I looked at comments and forumthreads about it, on other sites...
and they are mostly positive, apparently people would want nothing more than a...
Forum: News & Articles 12th Dec 2011, 12:12 AM
Replies: 94
Views: 5,953
Posted By Spiney
It's important, and few companies seem to...

It's important, and few companies seem to understand it: releasing a multiplayer game in a broken or unfinished state will kill off it's potential userbase instantly.

Sure you need to get it out...
Forum: News & Articles 11th Dec 2011, 10:02 AM
Replies: 94
Views: 5,953
Posted By Spiney
My guess is that they want to do more...

My guess is that they want to do more low-budget-low-risk titles.
AAA development can be exhausting and if it misses it's target sales you're in trouble.

I'm surprised though, this looks like a...
Forum: News & Articles 9th Dec 2011, 05:38 PM
Replies: 8
Views: 1,155
Posted By Spiney
Little OT but I wish people would stop using...

Little OT but I wish people would stop using light shafts on everything, that really only makes sense in foggy scenes.
Forum: News & Articles 9th Dec 2011, 05:30 PM
Replies: 11
Views: 1,486
Posted By Spiney
Reminds me of the Chrono Trigger remake mod for...

Reminds me of the Chrono Trigger remake mod for UT2K4. Was looking pretty good, but Square shut it down :(
Forum: Games 6th Nov 2011, 08:17 AM
Replies: 98
Views: 4,057
Posted By Spiney
*thinks of invoking Godwin...

*thinks of invoking Godwin...
Forum: Games 6th Nov 2011, 08:14 AM
Replies: 217
Views: 13,259
Posted By Spiney
They really nailed the over the top 80's...

They really nailed the over the top 80's atmosphere in VC, and I'm too young to remember those. It had it problems, production quality of the newer ones is much better I agree.

Also I thought the...
Forum: Games 3rd Nov 2011, 08:51 PM
Replies: 309
Views: 14,378
Posted By Spiney
I finished it a couple of weeks back. A lot of...

I finished it a couple of weeks back. A lot of the complaints are valid, and the ending is indeed a big *wtf*. You'dd think that after 6 years of time they could come up with something more than half...
Forum: Games 3rd Nov 2011, 08:40 PM
Replies: 217
Views: 13,259
Posted By Spiney
GTA VC > *

GTA VC > *
Forum: News & Articles 23rd Oct 2011, 06:47 AM
Replies: 14
Views: 1,145
Posted By Spiney
Not really 'getting' all the hype around kinect,...

Not really 'getting' all the hype around kinect, all those motion capture things don't really add anything to the gaming experience, ymmv.
Forum: News & Articles 5th Oct 2011, 08:32 AM
Replies: 36
Views: 1,870
Posted By Spiney
Neato! UT live? Yes please!!

Neato!
UT live? Yes please!!
Forum: News & Articles 3rd Oct 2011, 03:41 PM
Replies: 9
Views: 976
Posted By Spiney
How are the IP arrangements handled, do they have...

How are the IP arrangements handled, do they have to pay royalties to EA for use of the CnC brand?
Forum: News & Articles 24th Sep 2011, 08:20 AM
Replies: 9
Views: 1,704
Posted By Spiney
Haze != Bloom

Haze != Bloom
Forum: News & Articles 5th Sep 2011, 03:53 PM
Replies: 5
Views: 1,104
Posted By Spiney
Note to devs: please consider a better hud. It's...

Note to devs: please consider a better hud. It's really tearing down the otherwise good visuals. It's probably all WIP, but still :)
Forum: Level Design, Skinning and Modelling 1st Sep 2011, 08:25 AM
Replies: 1
Views: 3,029
Posted By Spiney
I can't verify this right now, but have you tried...

I can't verify this right now, but have you tried opening the pallete file in a text editor and doing some kind of auto sorting on the values?
Forum: News & Articles 28th Aug 2011, 10:17 AM
Replies: 32
Views: 4,634
Posted By Spiney
Pretty telling about the amount of 'creativity'...

Pretty telling about the amount of 'creativity' and 'originality' in Hollywood these days :lol:
Forum: Games 27th Aug 2011, 09:12 AM
Replies: 309
Views: 14,378
Posted By Spiney
Historically iD always had shotguns as one of...

Historically iD always had shotguns as one of their first weapons, I think it will become more powerful if you throw on modifications and better ammo.

The game makes me think they played some...
Forum: Games 27th Aug 2011, 09:03 AM
Replies: 159
Views: 11,886
Posted By Spiney
Thanks! :D

Thanks! :D
Forum: Games 27th Aug 2011, 08:49 AM
Replies: 159
Views: 11,886
Posted By Spiney
The thing with Deus Ex is that the game, as a sum...

The thing with Deus Ex is that the game, as a sum of all it's parts, is great. Even though the parts themselves might have been done better.

Sure the weapons felt clunky, the dialog was laughable...
Forum: Content Releases 26th Aug 2011, 07:11 AM
Replies: 1,979
Views: 181,335
Posted By Spiney
Tbh, I think you just need to increase the...

Tbh, I think you just need to increase the intensity of the normals.
Forum: News & Articles 17th Aug 2011, 12:48 PM
Replies: 145
Views: 10,557
Posted By Spiney
Trailing off a bit here, but something to...

Trailing off a bit here, but something to consider.

I think Carmack stated that the lack of profit from QL also for a large part has to do with the game itself being very much a competitive and...
Forum: Games 14th Aug 2011, 12:49 PM
Replies: 40
Views: 3,032
Posted By Spiney
I love Qlive. JC said it's not a commercial...

I love Qlive.
JC said it's not a commercial succes, but nevertheless they have a crew at Id that's dedicated to it. So I don't think they'll just throw it out of the window anytime soon.
Forum: Site Discussion / Suggestions 13th Aug 2011, 07:31 AM
Replies: 4
Views: 1,431
Posted By Spiney
Yeah, a lot of the textures have a tonal range...

Yeah, a lot of the textures have a tonal range that's way beyond the originals.
This is the case with 90% of texture replacements though.

In the old days textures were generally too low res to...
Forum: Games 13th Aug 2011, 07:25 AM
Replies: 67
Views: 3,153
Posted By Spiney
The flashlight is casting shadow volumes for me,...

The flashlight is casting shadow volumes for me, not sure why it's not doing it for you.
Forum: Games 12th Aug 2011, 08:37 AM
Replies: 442
Views: 20,442
Posted By Spiney
Maybe this one won't reject my cd keys?

Maybe this one won't reject my cd keys?
Forum: Site Discussion / Suggestions 12th Aug 2011, 08:35 AM
Replies: 4
Views: 1,431
Posted By Spiney
Deus Ex: New Vision is out

I missed the release of the New Vision mod, a couple of days ago.
So, just to let you guys know.
New Vision is a high resolution texture pack for the original Deus Ex.
...
Forum: News & Articles 12th Aug 2011, 08:25 AM
Replies: 21
Views: 2,014
Posted By Spiney
They should simply stick to Air Buccaneers. ...

They should simply stick to Air Buccaneers.
Tripwire didn't rename Killing Floor either.
Forum: News & Articles 10th Aug 2011, 08:20 AM
Replies: 15
Views: 1,273
Posted By Spiney
It's always better to get it right from the start...

It's always better to get it right from the start than to patch it as you go. Because unlike the game, the reviews aren't going to patch themselves.
Showing results 1 to 75 of 187

 
Forum Jump

All times are GMT -5. The time now is 07:04 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer