Forum: Content Releases
10th Apr 2013, 08:39 AM
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Replies: 1,897
Views: 156,585
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Forum: News & Articles
9th Apr 2013, 07:04 AM
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Replies: 36
Views: 20,534
Iirc this is standard practice under Chinese...
Iirc this is standard practice under Chinese trade laws. When a foreign corp wants full access to the internal market it needs to agree to a 49% shareholder stake by a domestic corp within a period...
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Forum: Content Releases
19th Dec 2012, 08:23 AM
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Replies: 9
Views: 603
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Forum: News & Articles
14th Dec 2012, 01:52 PM
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Replies: 43
Views: 3,390
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Forum: News & Articles
13th Dec 2012, 08:42 PM
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Replies: 43
Views: 3,390
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Forum: News & Articles
13th Dec 2012, 08:34 PM
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Replies: 1
Views: 1,790
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Forum: News & Articles
5th Nov 2012, 04:53 AM
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Replies: 7
Views: 1,353
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Forum: News & Articles
13th Oct 2012, 06:38 PM
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Replies: 20
Views: 1,485
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Forum: Modeling & Skinning
8th Sep 2012, 05:40 PM
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Replies: 5
Views: 878
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Forum: Mapping
8th Sep 2012, 05:38 PM
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Replies: 4
Views: 680
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Forum: News & Articles
31st Aug 2012, 04:19 AM
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Replies: 11
Views: 985
Hehe, Gloom was inspired by Aliens and offered...
Hehe, Gloom was inspired by Aliens and offered fully asymmetric aliens vs marine gameplay. Would be nice if I could say it came full circle, but this is more L4D.
I'm a bit sad since Gloom and...
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Forum: News & Articles
14th Aug 2012, 01:41 PM
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Replies: 13
Views: 1,262
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Forum: Content Releases
21st Jul 2012, 09:44 AM
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Replies: 12
Views: 986
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Forum: News & Articles
19th Jul 2012, 02:52 AM
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Replies: 5
Views: 643
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Forum: News & Articles
15th Jul 2012, 08:08 AM
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Replies: 54
Views: 2,583
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Forum: News & Articles
14th Jul 2012, 06:33 AM
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Replies: 54
Views: 2,583
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Forum: News & Articles
13th Jul 2012, 05:49 PM
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Replies: 54
Views: 2,583
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Forum: News & Articles
3rd Jul 2012, 09:49 AM
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Replies: 24
Views: 1,791
I don't mind f2p, but I desperately want to see...
I don't mind f2p, but I desperately want to see classes and stat progression systems die.
10 years ago I could play a game and approach a situation any way I wanted to, noways you get funneled into...
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Forum: News & Articles
27th Jun 2012, 04:08 AM
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Replies: 24
Views: 2,045
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Forum: News & Articles
20th Jun 2012, 07:46 PM
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Replies: 16
Views: 1,284
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Forum: News & Articles
9th Jun 2012, 07:34 AM
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Replies: 29
Views: 1,914
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Forum: News & Articles
7th Jun 2012, 04:53 PM
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Replies: 10
Views: 900
Indeed, here's the Eurogamer article...
Indeed, here's the Eurogamer article (http://www.eurogamer.net/articles/2012-05-04-free-radical-vs-the-monsters) detailing everything.
Timesplitters and Second Sight were pretty awesome though....
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Forum: News & Articles
29th May 2012, 08:26 AM
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Replies: 19
Views: 1,547
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Forum: News & Articles
21st May 2012, 11:09 PM
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Replies: 30
Views: 5,525
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Forum: News & Articles
21st May 2012, 02:05 PM
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Replies: 94
Views: 5,717
Indeed, I'll take something like Rage or...
Indeed, I'll take something like Rage or Starcraft 2 over any Crysis game -- visually speaking.
People seem to be getting so worked up about the latest bokeh depth of field filter, ssao or skin...
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Forum: News & Articles
19th May 2012, 10:20 AM
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Replies: 94
Views: 5,717
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Forum: News & Articles
18th May 2012, 04:06 PM
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Replies: 94
Views: 5,717
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Forum: News & Articles
18th May 2012, 07:16 AM
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Replies: 94
Views: 5,717
Aren't you guys perhaps expecting too much? ...
Aren't you guys perhaps expecting too much?
These days, with the enough samples game renderers can approach feature film quality visuals -- minus the uber high poly content, ofcourse.
Brute force...
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Forum: Off Topic
7th May 2012, 04:30 PM
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Replies: 5,606
Views: 323,627
I went to see Avengers with low expectation,...
I went to see Avengers with low expectation, since the only Marvel film I truly enjoyed was the first Iron Man. So I thought this was gonna be some ridiculous Hollywood special effects film.
And...
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Forum: News & Articles
6th May 2012, 02:11 PM
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Replies: 23
Views: 1,697
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Forum: News & Articles
27th Apr 2012, 01:49 AM
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Replies: 20
Views: 1,500
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Forum: Off Topic
8th Apr 2012, 06:59 AM
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Replies: 77
Views: 2,040
There are fundamental weaknesses to this tech...
There are fundamental weaknesses to this tech which they simply avoid talking about.
One is memory consumption, he tells us it isn't an issue, but look at the world.
it's essentially instanced...
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Forum: News & Articles
29th Mar 2012, 04:39 AM
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Replies: 18
Views: 1,764
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Forum: News & Articles
27th Feb 2012, 04:53 AM
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Replies: 6
Views: 1,106
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Forum: News & Articles
17th Feb 2012, 11:13 AM
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Replies: 10
Views: 1,192
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Forum: News & Articles
11th Feb 2012, 04:19 PM
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Replies: 4
Views: 939
Tim's Talk: ...
Tim's Talk:
http://www.gamespot.com/features/tim-sweeneys-crystal-ball-dice-2012-6350174/
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Forum: Unreal Tournament 2003/2004
8th Jan 2012, 06:26 AM
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Replies: 5
Views: 510
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Forum: News & Articles
17th Dec 2011, 01:35 AM
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Replies: 94
Views: 5,257
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Forum: News & Articles
12th Dec 2011, 12:12 AM
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Replies: 94
Views: 5,257
It's important, and few companies seem to...
It's important, and few companies seem to understand it: releasing a multiplayer game in a broken or unfinished state will kill off it's potential userbase instantly.
Sure you need to get it out...
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Forum: News & Articles
11th Dec 2011, 10:02 AM
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Replies: 94
Views: 5,257
My guess is that they want to do more...
My guess is that they want to do more low-budget-low-risk titles.
AAA development can be exhausting and if it misses it's target sales you're in trouble.
I'm surprised though, this looks like a...
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Forum: News & Articles
9th Dec 2011, 05:38 PM
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Replies: 8
Views: 957
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Forum: News & Articles
9th Dec 2011, 05:30 PM
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Replies: 11
Views: 1,164
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Forum: Games
6th Nov 2011, 08:17 AM
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Replies: 98
Views: 3,439
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Forum: Games
6th Nov 2011, 08:14 AM
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Replies: 131
Views: 6,830
They really nailed the over the top 80's...
They really nailed the over the top 80's atmosphere in VC, and I'm too young to remember those. It had it problems, production quality of the newer ones is much better I agree.
Also I thought the...
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Forum: Games
3rd Nov 2011, 08:51 PM
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Replies: 309
Views: 11,909
I finished it a couple of weeks back. A lot of...
I finished it a couple of weeks back. A lot of the complaints are valid, and the ending is indeed a big *wtf*. You'dd think that after 6 years of time they could come up with something more than half...
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Forum: Games
3rd Nov 2011, 08:40 PM
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Replies: 131
Views: 6,830
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Forum: News & Articles
23rd Oct 2011, 06:47 AM
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Replies: 14
Views: 994
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Forum: News & Articles
5th Oct 2011, 08:32 AM
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Replies: 36
Views: 1,639
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Forum: News & Articles
3rd Oct 2011, 03:41 PM
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Replies: 9
Views: 798
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Forum: News & Articles
24th Sep 2011, 08:20 AM
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Replies: 9
Views: 1,474
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Forum: News & Articles
5th Sep 2011, 03:53 PM
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Replies: 5
Views: 952
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Forum: Level Design, Skinning and Modelling
1st Sep 2011, 08:25 AM
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Replies: 1
Views: 2,311
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Forum: News & Articles
28th Aug 2011, 10:17 AM
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Replies: 32
Views: 3,362
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Forum: Games
27th Aug 2011, 09:12 AM
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Replies: 309
Views: 11,909
Historically iD always had shotguns as one of...
Historically iD always had shotguns as one of their first weapons, I think it will become more powerful if you throw on modifications and better ammo.
The game makes me think they played some...
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Forum: Games
27th Aug 2011, 09:03 AM
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Replies: 157
Views: 8,352
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Forum: Games
27th Aug 2011, 08:49 AM
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Replies: 157
Views: 8,352
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Forum: Content Releases
26th Aug 2011, 07:11 AM
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Replies: 1,897
Views: 156,585
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Forum: News & Articles
17th Aug 2011, 12:48 PM
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Replies: 145
Views: 8,571
Trailing off a bit here, but something to...
Trailing off a bit here, but something to consider.
I think Carmack stated that the lack of profit from QL also for a large part has to do with the game itself being very much a competitive and...
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Forum: Games
14th Aug 2011, 12:49 PM
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Replies: 16
Views: 1,496
I love Qlive.
JC said it's not a commercial...
I love Qlive.
JC said it's not a commercial succes, but nevertheless they have a crew at Id that's dedicated to it. So I don't think they'll just throw it out of the window anytime soon.
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Forum: Site Discussion / Suggestions
13th Aug 2011, 07:31 AM
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Replies: 4
Views: 1,002
Yeah, a lot of the textures have a tonal range...
Yeah, a lot of the textures have a tonal range that's way beyond the originals.
This is the case with 90% of texture replacements though.
In the old days textures were generally too low res to...
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Forum: Games
13th Aug 2011, 07:25 AM
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Replies: 67
Views: 2,298
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Forum: Games
12th Aug 2011, 08:37 AM
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Replies: 442
Views: 17,804
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Forum: Site Discussion / Suggestions
12th Aug 2011, 08:35 AM
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Replies: 4
Views: 1,002
Deus Ex: New Vision is out
I missed the release of the New Vision mod, a couple of days ago.
So, just to let you guys know.
New Vision is a high resolution texture pack for the original Deus Ex.
...
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Forum: News & Articles
12th Aug 2011, 08:25 AM
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Replies: 21
Views: 1,688
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Forum: News & Articles
10th Aug 2011, 08:20 AM
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Replies: 15
Views: 1,130
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Forum: Games
7th Aug 2011, 11:51 AM
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Replies: 67
Views: 2,298
Quake Wars is the one where terrain uses a...
Quake Wars is the one where terrain uses a limited form of virtual texturing (clipmapping). It's not nearly as virtualized as the tech in Rage though.
Everything prior (D3, Q4, Prey) uses standard...
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Forum: News & Articles
7th Aug 2011, 05:04 AM
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Replies: 15
Views: 1,384
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Forum: Games
5th Aug 2011, 06:32 PM
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Replies: 67
Views: 2,298
I pretty much agree with this. The production...
I pretty much agree with this. The production value is truly outstanding, even when you play it today, it sort of has a timeless quality to it.
Gameplay wise it wasn't all that. It was too dark,...
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Forum: News & Articles
5th Aug 2011, 09:53 AM
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Replies: 101
Views: 4,286
To be honest I never finished Unreal myself,...
To be honest I never finished Unreal myself, after Quake 2 the combat in Unreal felt rather... wonky. The enemies were a little bit 'meh' too.
Quake 1 had great baddies, every one of them required a...
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Forum: News & Articles
5th Aug 2011, 04:25 AM
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Replies: 101
Views: 4,286
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Forum: Off Topic
4th Aug 2011, 06:49 AM
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Replies: 5,606
Views: 323,627
Black Swan was great, though I still have to...
Black Swan was great, though I still have to rewatch it, feel like I didn't really grasp the intertwined underlaying storystructure's subtelties.
Last Potter was amusing, never been that much into...
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Forum: Off Topic
4th Aug 2011, 06:30 AM
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Replies: 60
Views: 1,642
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Forum: Off Topic
3rd Aug 2011, 05:43 PM
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Replies: 60
Views: 1,642
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Forum: Off Topic
3rd Aug 2011, 05:40 PM
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Replies: 77
Views: 2,040
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Forum: Off Topic
3rd Aug 2011, 05:32 PM
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Replies: 25
Views: 799
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