TheSpoonDog
8th Jan 2002, 10:05 PM
I've got one...
How about if I used a scriptedscreen.utx texture on a prefab, made it into a mesh with Meshmaker (tm) :D and used it in my level, added a screen actor and my desired ssranking/ssmap/ssweb... would this work? (I'm talking just one surface on a mesh, nothing stupid)
SpoonDog (http://www.planetunreal.com/spoondog/)
How about if I used a scriptedscreen.utx texture on a prefab, made it into a mesh with Meshmaker (tm) :D and used it in my level, added a screen actor and my desired ssranking/ssmap/ssweb... would this work? (I'm talking just one surface on a mesh, nothing stupid)
SpoonDog (http://www.planetunreal.com/spoondog/)