View Full Version : EMP mod/mutator

31st Dec 2001, 05:16 PM
I've been thinking about a team based mod for UT.

A teammember of one team gets an emp-rifle and only that weapon.
the other teammembers must make sure that this member stays alive.

All the others get standard weapons like a Desert Eagle, MP5 Navy, H&K SR9.
To make it a bit even one assassin teammember gets a sniper rifle. the EMP-rifle shoots 700 ammorounds at once but recharges.
EMP-team must protect teammember and this guy must survive.
Assassinteam must terminate EMP carrier to win.

EMP carrier gets 1000 health or something to make it fair. head shots don't work.

how's that?
Mail me if you like it...

1st Jan 2002, 12:57 AM
hmm, there's already a mod or something like that. Team Captains, I believe? I dunno the name. All I do know is that is basically it.

Of course, there's always room for improvement ;)

1st Jan 2002, 05:48 AM
Where can I get that mod?
plz tell me!!!!

1st Jan 2002, 11:21 AM

how about Modsquad? :rolleyes:

you can click it in my sig..... :p

1st Jan 2002, 03:00 PM
BTW do you have D-Y-S-L-E-X-I-A?

1st Jan 2002, 07:51 PM
nope. My sig is a post I found off some other forum where they were talking about Rogue Spear, and how someone kept spelling it R-O-U-G-E which is French for red.

So one guy writes this, and I thought it was so funny I swiped it and made it my sig here :D

no I don't remember where that forum is, it's been a long time unfortunately. But that was so funny I had to quote it :D