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_U][B_StoneRain
23rd Nov 2001, 12:21 PM
what are the additional parameters in the var declarations for ?

var(Movement) float
var() class<inventory>
var(AI) float
var() byte

Raeled
23rd Nov 2001, 12:29 PM
you mean the () part?

if yes, they are var's you can edit in default properties of the actor in the editor

what's between () is the catagoryname. if you don't give a name it will use the class name

eXoR
23rd Nov 2001, 12:33 PM
the () make sure it shows up when looking at the default parameters in UnrealED. If there's text between the hooks it means it'll show up under that section.

_U][B_StoneRain
23rd Nov 2001, 01:27 PM
ah, I see

tnx :)