View Full Version : Walking through windows!?!?!?
18th Nov 2001, 11:44 AM
I need to make some windows that go from the floor to the ceiling, how can i prevent from walking through them?
I think I tryed everything already (not everything, or i would have those damn windows right by now!!!)
18th Nov 2001, 11:00 PM
Can't use sheet brushes. You must use a thin cube brush.
If the old threads were here, i'd include a few links to some very good ones that will answer this question in good detail. But try that, if it works, great. ;)
18th Nov 2001, 11:46 PM
Or you can use the sheet brushes as the purely visual aspect of the windows, then use invisible collision hulls to keep the players from passing through them.
19th Nov 2001, 06:22 AM
Thanks for the reply. Another thing:
Is it possible to make an invisible collision hull have a texture?
If so, i would have to use only one brush (invisible collision with texture) instead of 2 (1 for invisible collision and the other for the glass itself).
19th Nov 2001, 12:52 PM
best way > 1 non solid transparent sheet, with the glass texture on it, and a thin cube collsion hull behind it, wich is invisble
if you make the collsion hull and the window 1 brush youre gonna get or bsp probs, or ghey other ****, or it may work :) i think the method worked in coret without creating errors
the best way is the sheet though, and dont let the invis collision hull touch anything, it has to float in the air, completely to reduce the possibiltys on bsp probs
20th Nov 2001, 01:17 PM
I've tryed the collision hull + glass sheet method and it worked great !!!
Now on with the level !!!
I'll ask for an alpha test on playtesting forum when the level gets to "playable"!
vBulletin® v3.8.7, Copyright ©2000-2015, vBulletin Solutions, Inc.