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Brood_of_Evil
18th Nov 2001, 02:16 AM
Hi, I have a simple question:

What kind of classes do I need to make a new game type. I know I need to make a subclass of DeathMatchPlus, and maybe a new game replication info. Is that correct? Is there anythig else I would need to register a new game type in UT?

Euphoric Beaver
18th Nov 2001, 04:58 AM
Just a subclass of TournamentGameInfo or any of the games will do.

Brood_of_Evil
18th Nov 2001, 05:02 AM
And how do I make them appear in the "Start practice session" menu? I tried it once to use a custom hud I made but it woulnd't show on the game type selection window

Lemoni
18th Nov 2001, 05:06 AM
me too i followed the ut teck tut but when i put in my own pack names they dont apper , i subclassed tournament game info and the other one(cant rember)

Euphoric Beaver
18th Nov 2001, 05:17 AM
You need to add a .int file in your system folder and put something like this in.


[Public]
Object=(Name=ciced.fullcontact,Class=Class,MetaClass=Botpack.TournamentGameInfo)

Brood_of_Evil
18th Nov 2001, 05:21 AM
thanks I will try that out

Lemoni
18th Nov 2001, 05:21 AM
Originally posted by Ciced
You need to add a .int file in your system folder and put something like this in.


[Public]
Object=(Name=ciced.fullcontact,Class=Class,MetaClass=Botpack.TournamentGameInfo)

cool ciced i noticed what i did wrong i put 2 calls to the Botpack.TournamentGameInfo
thats whats wrong cus i missed the line calling the other thing:( :( :(