View Full Version : Excessive overkill, killing my PC

16th Nov 2001, 02:23 PM

why does UT crash when i launch rockets?
i can fire rockets for a while but after about 45 seconds of rocket spamming it crashes.

16th Nov 2001, 02:36 PM
I think it's the desktop wallpaper that's killing your computer.

16th Nov 2001, 02:47 PM
Well... looks like the code is calling a function that dodesn't exist.
A buggy version maybe?
You may also have a look into your UnrealTournament.log file, and ask in this Excessive Overkill Forum (http://www.forumplanet.com/planetquake/excessive/index.asp)

I'd try to d/l another version.

Cat Fuzz
16th Nov 2001, 11:53 PM
That forum is totally dead. I thought you hated Excessive GoAt?

17th Nov 2001, 08:05 AM
I stayed in a shack on some tundra/scrub like terrain once and there were lots of animals and I had a problem with excessive goats too lol yeh omg

17th Nov 2001, 08:24 AM
Too much of anything probably isn't good.

17th Nov 2001, 09:55 PM
I remember that bug.
I just babyed the rocket launcher.
Spam in short controled bursts...or just have it on instant rockets. Secondary fire seems be crash it more often than primary. Good thing the shock rifle doesnt crash it. :D

19th Nov 2001, 05:25 AM
That forum is totally dead. I thought you hated Excessive GoAt

Now he will

No seriously, maybe itīs too fast for your PC. But mine is a 223Mhz and it worked - except that I had only 5 fps or so

Cat Fuzz
19th Nov 2001, 05:50 AM
Naw, it shouldn't be too fast for Goats PC. I got a Celeron 500 with ancient video cards and Excessive works just fine for me.