i think, the death anims should be redone! they r not quite realistic and they take to long..... ( robar headie, victim stops moving in pain after several seconds=unrealistic )
i think, at the moment there should only be "instant" death anims, coz moving "corpses" only make sense if the dammage system differs between "dead" and "incapacitated" (spelling?)
i think, the deathanims which r used at the moment are random, thats why such things as mentioned above can happen...
another (even more important) point is: at far distance u dont know if person dies/crouches/goes prone.
i think, at the moment there should only be "instant" death anims, coz moving "corpses" only make sense if the dammage system differs between "dead" and "incapacitated" (spelling?)
i think, the deathanims which r used at the moment are random, thats why such things as mentioned above can happen...
another (even more important) point is: at far distance u dont know if person dies/crouches/goes prone.