Is there a way to force UT to boot with a 32 bit Z-Buffer on a G400 MAX? On the G400, even if you set up the screen in 32 bit, the zbuffer is still in 16 bits. If I use the options to use 32 bit zbuffer in the g400 driver, UT still boot up with a 16 bit zbuffer.
Perhaps in UnrealTournement.ini but I havent found an option for that.
And, is there a place where I can look to find a good description of the options in the .ini?
Thanks in advance.
Perhaps in UnrealTournement.ini but I havent found an option for that.
And, is there a place where I can look to find a good description of the options in the .ini?
Thanks in advance.