View Full Version : Scripted Pawns?

Call me Erdrik
10th Nov 2001, 04:41 AM
Ok for my SP map I need to know how to make pawns snipe, how to get them to attack when a trigger is triggered(and they need to be able to get through a complexe area to get to the player.)
and to react when the allied pawns in their area get fragged...

if any one could direct me to a Tut or post the info that would be great :D

29th Nov 2001, 01:27 PM
you're lucky, the "creature care and feeding guide" should explain all of your questions concerning Unreal1 pawns.
cu RiP