View Full Version : How do I import a texture onto a mesh?
Psycho_Leech
9th Nov 2001, 03:41 PM
The title kinda sums this post up, I can get sprites to work properly, but not a texture.
mr.s-d
16th Nov 2001, 02:56 PM
Example for a mesh with one texture:
#exec TEXTURE IMPORT NAME=kamebeam FILE=Textures\kamebeam.pcx GROUP=Skins
defaultproperties
{
DrawType=DT_Mesh
Texture=Texture'DBUT.kamebeam'
Style=STY_Normal
Mesh=LodMesh'DBUT.kamebeam'
}
If yoy want multiple textures on the mesh, you gotta place the textures into the MultiSkins array.
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