View Full Version : Rotating textures
5th Nov 2001, 12:56 PM
Is it possible to rotate a texture on a HUD?
5th Nov 2001, 02:40 PM
Not directly. But you can draw a simple quadratic mesh on the HUD, skinned with the desired texture, and rotate the mesh.
7th Nov 2001, 11:44 AM
Itís possible to rotate textures on brushes in the map editor, so why canít you use that command for the HUD textures?
Is it possible to make a sprite that rotates without resorting to an animated texture?
Just curious :D
8th Nov 2001, 01:08 AM
I suppose you could make a 2-sided, 1 poly mesh and give it a texture, but that is the only way to rotate.
vBulletin® v3.8.7, Copyright ©2000-2014, vBulletin Solutions, Inc.