View Full Version : Rotating textures

5th Nov 2001, 01:56 PM
Is it possible to rotate a texture on a HUD?

5th Nov 2001, 03:40 PM
Not directly. But you can draw a simple quadratic mesh on the HUD, skinned with the desired texture, and rotate the mesh.

7th Nov 2001, 12:44 PM
Itís possible to rotate textures on brushes in the map editor, so why canít you use that command for the HUD textures?

Is it possible to make a sprite that rotates without resorting to an animated texture?
Just curious :D

8th Nov 2001, 02:08 AM
I suppose you could make a 2-sided, 1 poly mesh and give it a texture, but that is the only way to rotate.