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Silver_Ibex
5th Nov 2001, 12:28 PM
How do I bind a key in a sub class of the utextrakeybindings so when I press it, it executes one command and then when the key is released, it executes another?

So far I can get the one command to execute and starts the action, but it never stops on the key release, below is a more detailed description of what I am trying to do.

First I bind the keys for my mod, the question marks are what needs filled in


class MyModKeys extends utextrakeybindings;

defaultproperties
{
SectionName="My_Mod_Keys"
LabelList(0)="Press to set action to true, release to set action to false"

AliasNames(0)=" ActionStart???????????"


Now in my new UTplayer pawn class I have the functions modify the common variable bAction.

exec function ActionStart()
{
bAction=true;
}
exec function ActionStop()
{
bAction=false;
}

2COOL4-U
5th Nov 2001, 12:55 PM
I believe it should be comething like
AliasNames(0)="ActionStart | onrelease ActionStop"

Silver_Ibex
5th Nov 2001, 02:02 PM
Thanks! Got it to work :):) :) :)