Ok, there's the well known nightmares pple had with Unreal when they did not
have 3dfx cards.
Well, I HAVE and am using a 3dfx card - the voodoo2.
It was working *flawlessly* with UT version 4.00 (the release version),
still using my old voodoo2 drivers from about oh 5 months ago (Diamond
monster 3d 2).
Then I install the new UT patch version 4.02, and now the graphics in the
game , the colours are totally wierd and it's as if the whole picture is in
8 bit instead of 16 bits of colour....
I've double and tripple checked that I've selected "3dfx windows" for my
graphics setting and selected the basic 640X480 in 16 bit graphics.
I got the latest 3dfx Diamond Monster 3d 2 drivers from the Diamond website www.diamondmm.com and the problem still exists.
Help, I've done everything I'm supposed to do - I'm using a 3dfx glide card
(voodoo2) with latest drivers and STILL UT is giving headaches???!!!
Everything was ok b/4 the new 4.02 patch.
Anyone help me out? Btw, I'm not a computer newbie either, I'm more or less
a "computer geek" so I'm not making some stupid mistake like not using
latest drivers, not shutting down everything b/4 running UT etc.
System specs: PII 300mhz, 128meg ram, voodoo2 12 megs with latest diamond
monster 3d 2 drivers (Aug 28, 99), Directx 7 installed, 2gig hdd space free,
8mg AGP i740 2d card, SB Live! value.
have 3dfx cards.
Well, I HAVE and am using a 3dfx card - the voodoo2.
It was working *flawlessly* with UT version 4.00 (the release version),
still using my old voodoo2 drivers from about oh 5 months ago (Diamond
monster 3d 2).
Then I install the new UT patch version 4.02, and now the graphics in the
game , the colours are totally wierd and it's as if the whole picture is in
8 bit instead of 16 bits of colour....
I've double and tripple checked that I've selected "3dfx windows" for my
graphics setting and selected the basic 640X480 in 16 bit graphics.
I got the latest 3dfx Diamond Monster 3d 2 drivers from the Diamond website www.diamondmm.com and the problem still exists.
Help, I've done everything I'm supposed to do - I'm using a 3dfx glide card
(voodoo2) with latest drivers and STILL UT is giving headaches???!!!
Everything was ok b/4 the new 4.02 patch.
Anyone help me out? Btw, I'm not a computer newbie either, I'm more or less
a "computer geek" so I'm not making some stupid mistake like not using
latest drivers, not shutting down everything b/4 running UT etc.
System specs: PII 300mhz, 128meg ram, voodoo2 12 megs with latest diamond
monster 3d 2 drivers (Aug 28, 99), Directx 7 installed, 2gig hdd space free,
8mg AGP i740 2d card, SB Live! value.