View Full Version : Tutorial Categories

23rd Oct 2001, 02:44 AM
Okay, the old style of CHiMERiC organized the tutorials into categories based on their target (AI, Weapons, etc) but when I changed the design back in Nov. 2000 I altered the categories to just General, Unreal, and Unreal Tournament, so as to distinguish the old Unreal tutorials from the new UT ones.

Now I'm having second thoughts - maybe content categories would be more useful. Instead of General, Unreal, UT, Unreal2, UnrealWarfare, and so on I was thinking to organize by content and then have an icon next to it depicting it's target engine version. For example:

Flamethrower (unreal)
Grenade Launcher (ut)
Minimizer (unreal2)

Which do you guys think would be better?

Euphoric Beaver
24th Oct 2001, 03:19 PM
Hmmmmm.... :hmm:

Depends on how differant the coding will be when the next Unreals come out.
I dont really want to look through the tutorials, find a good one then find out that it works only on a game I dont have. :)

24th Oct 2001, 03:21 PM
It's going to be mainly the same deal, just with changes to a few of the major classes. At any rate, I plan to allow you to retrieve a list based on whatever you choose, so if you want weapon tutorials for unreal2 then that's what you'll get. Someday this site will be cool like that... :)