UnrealEd2 ladder question & hanging pics etc
Ok, so my ladder question was in the faq...
Ok, how bout this. Can anyone put the FAQ ladder awnser into more detailed terms in reffernce to the positions and sizes of: ladder brush/texture, position of stairs in relation to ledge being reached and ladder etc... i need a wee bit of a more graphic mental pic. thanks ALOT
OH YEA! wheres a good texture factory? I need some good misc industrial textures and... *drum roll* a LADDER texture
Im not terribly fammiliar with the texture packs yet. my old monitor was so dark i couldnt see half of em before so im trying to get back into this map thing cause i got a new 19" and my life isnt nearly frustrating enough
lastly on to the true newbi stuff. Ive done a few tutorial levels and now im wanting to do a nice simple ode to one of my fave usermade HL maps (not public release so no biggie)
and a nice little test of what i do and dont know how to do.
-Soooo, ok so when you have a nice textured wall, say brick industrail etc who cares, and you want to add little touches like a gas meter or something (flat texture) or like a vent someting that just an accent. How in the heck do i get those onto the base texture???
Thx,
lemme know if i need to clarify anything
_Oreo
*edited for a "my bad" alert*
Ok, so my ladder question was in the faq...
Ok, how bout this. Can anyone put the FAQ ladder awnser into more detailed terms in reffernce to the positions and sizes of: ladder brush/texture, position of stairs in relation to ledge being reached and ladder etc... i need a wee bit of a more graphic mental pic. thanks ALOT
OH YEA! wheres a good texture factory? I need some good misc industrial textures and... *drum roll* a LADDER texture
Im not terribly fammiliar with the texture packs yet. my old monitor was so dark i couldnt see half of em before so im trying to get back into this map thing cause i got a new 19" and my life isnt nearly frustrating enough
lastly on to the true newbi stuff. Ive done a few tutorial levels and now im wanting to do a nice simple ode to one of my fave usermade HL maps (not public release so no biggie)
and a nice little test of what i do and dont know how to do.
-Soooo, ok so when you have a nice textured wall, say brick industrail etc who cares, and you want to add little touches like a gas meter or something (flat texture) or like a vent someting that just an accent. How in the heck do i get those onto the base texture???
Thx,
lemme know if i need to clarify anything
_Oreo
*edited for a "my bad" alert*
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