View Full Version : Tactics for Assault.

2nd Dec 1999, 07:50 PM
Just curious if anyone had any suggestions or could point me to a place with tips on being a better assault player.

thx for you help

BoBVila ]|[ Arena
2nd Dec 1999, 08:03 PM
Hmm I'll give ya a few...

Its best to attack in a wave, ie don't go for the objective by yourself. It makes you easy to kill.

Play good defense. hehe Seriously, its good to defend with the RL in a tight spot so no one can pass...a few maps have this sorta thing where there is only one entry.

2nd Dec 1999, 08:49 PM
thanks for the tips

cya on the servers

3rd Dec 1999, 03:11 AM
As for defense, and falling back to appropriate positions. I had to learn where all the objective points were located. When I first tried Assault, without seeing the maps before, I didn't know where to go on offense or defense.

Hopefully with experience, people will recognize the strategic points to the maps.

"It's 'Thrakkorzog'! With a 'K'!"

3rd Dec 1999, 08:48 AM
Just a tip for assault tactics in the single-player game. When I first tried Assault in the SP Tournament mode, I set orders for all my teammates to Cover Me. I thought that they would stick with me and we would attack in a wave like mentioned above. The problem was, if I died, my teammates would no longer attack, and often backtrack to find me at the respawn point. So now I just order all to attack, and if I die, they keep going.

"It's 'Thrakkorzog'! With a 'K'!"

3rd Dec 1999, 12:38 PM
make 2 diff teams ..and go in diff routes *if able to do this* .. that way either you'll devide the opposing team .. OR run into the entire opposing team *doh!* but that means your teammates will have an easier time getting where they are going

3rd Dec 1999, 01:44 PM
Defend the base is definately the one thing that most people have trouble doing. If people would learn to defend it would be much better. Watch how the bots defend overlord, dropping back as objectives are taken

3rd Dec 1999, 02:00 PM
Firstly let me just say that I played Assault for the first time earlier today, and it rocks HARD!

Anyway, as for tips, I've found that in SP if you tell all your teammates to attack, they can do so while you stay back and provide some support. If you do this, they'll have a better chance of getting through with less obstacles in their way.

4th Dec 1999, 07:02 PM
Defend! And don't defend where the final objective is, defend right where the assaulting team is spawning.

If you don't do that in Overlord for example, they will get to the Boiler Room and at that point all is lost because they will be spawning close to the Cavern Gun. As the defending team, you should waste as much of the assaulting team's time as possible. This goes for many other maps.

Defending where there is an autocannon is extremely effective. It more than doubles your firepower and if the attacker has to dodge your fire, it is just that much more likely the autocannon will take them out. On the level where you light the fuse...it is very effective for the entire team to just fire constantly at the opening. We did this earlier and no one was able to get to the outer hallways in the full 5 minutes.

5th Dec 1999, 06:02 AM
For single player, speech bind one key to tell the bots 'attack', and one for 'cover me'. Order them to cover you, and wait for them to group around you. Then give the attack order, so you all go at once.

Repeat /~unreal/ubb/html/smile.gif