BeyondUnreal Forums
>
Unreal Development
>
Coding
> attaching to other bones
PDA
View Full Version :
attaching to other bones
RimReaper
30th Sep 2001, 01:04 PM
Is it possible to attach ie. another weapon to skeletal mesh's other hand? How they got the shield attached to player's hand in Rune? How do I do it in UT?
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.