View Full Version : UScript tools
25th Sep 2001, 07:42 AM
It's come to my attention that a number of links on the tools page are no longer valid, so the list of tools needs to be updated.
If there's any program that you find to be a useful aid to UnrealScript programming and want to see it listed on the tools page, post a link to it in this thread and I'll check it out and put it on the updated tools list.
26th Sep 2001, 01:27 PM
This is a UScript editor I think is very usefull. It's an editor "like" WOTGreal by Dr.SIN. It has some features that WOTGreal doesn't have and misses some features that WOTGreal does have.
You can find it at http://www.midnightinteractive.com/HOS/ (note the capitals in HOS. They are needed.) and select Visual UC++ in the Mods|Utils menu.
21st Oct 2001, 04:27 AM
The latest version of VUC++ isn't available there, you should go to the forums instead http://www.midnightinteractive.com/forums. It's the best UnrealScript Editor out there.
22nd Oct 2001, 07:23 AM
Originally posted by 2COOL4-U
It's the best UnrealScript Editor out there. [/B]
Personally I prefer the combination of Unreal Classes with Textpad 4 + the UnrealScript syntax list by Ob1-Kenobi. By the way, the links to tools and to tutorials on the Chimeric site are broken but I suppose you already knew that.
22nd Oct 2001, 10:48 AM
I used text-pad for a very long time, but I like VUC++ better
22nd Oct 2001, 12:33 PM
IMO VUC++ has too many bugs, it lacks Textpad's way of line alignment, I don't like the colors (altough those can be changed but I'm too lazy to do so), takes too long to load and switching between class tree and code takes too long. Also, Textpad makes it possible to have multiple .uc files opened and makes switching between them very easy.
22nd Oct 2001, 01:46 PM
The problem with the broken links is actually PU's fault, as they still haven't taken down the old site. Please use http://www.unrealscript.com/ to get to CHiMERiC from now on, and that should fix (most) of the broken links.
For the record I'm a Textpad + Command Prompt user. I used to use UClasses, but I know all of the UT/Unreal classes by heart so I don't need a tree really. VUC++ just didn't fit my style I guess, it had a lot of stuff I didn't want, and was missing a lot of stuff I did.
23rd Jul 2009, 12:12 PM
Broken Links, i'm new
vBulletin® v3.8.7, Copyright ©2000-2014, vBulletin Solutions, Inc.